- Timestamp:
- 07/12/22 00:13:20 (2 years ago)
- Branches:
- main
- Children:
- e9f11ac
- Parents:
- 95ce58b
- Location:
- pages/api
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
pages/api/poker/index.js
r95ce58b rd0ef259 256 256 /** 257 257 * /---------------------- GET ----------------------/ 258 * Creates the table and enters the user inside258 * Updates the state periodically 259 259 * @action update_state 260 260 * @param session_id … … 265 265 const { success, table, player } = getTableAndPlayer(session_id); 266 266 267 if ( table.started && !table.ended) {267 if (success && table.started && !table.ended) { 268 268 const d = Date.now(); 269 269 … … 272 272 table.players[table.turnIdx].isFolded = true; 273 273 274 table.lastActivity = Date.now(); 274 275 setNextPlayerIdx(table.id); 275 276 } -
pages/api/roulette/index.js
r95ce58b rd0ef259 2 2 3 3 require('dotenv').config(); 4 5 let samplePlayer = { 6 session_id: '', 7 name: '', 8 whichBets: [], 9 coinPlaced: { 10 x: -1, 11 y: -1, 12 }, 13 credits: -1, 14 betAmount: 0, 15 wonAmount: 0, 16 status: '_1_', 17 outcome: 'none', 18 gotResults: false, 19 } 4 20 5 21 function getWinningBets(magicNumber) { … … 36 52 37 53 function updateGameWithWinners() { 38 const winningBets = getWinningBets(magicNumber);39 40 54 for (let i = 0; i < game.players.length; i++) { 41 55 const player = game.players[i]; … … 43 57 let playerWon = false; 44 58 player.whichBets.forEach(bet => { 45 if ( winningBets.indexOf(bet) !== -1) {59 if (game.winningBets.indexOf(bet) !== -1) { 46 60 playerWon = true; 47 61 } … … 49 63 50 64 if (playerWon) { 51 game.players[i].outcome = 'won';65 player.outcome = 'won'; 52 66 } 53 67 else { 54 game.players[i].outcome = 'lost'; 55 } 56 } 57 } 58 59 function resetPlayers() { 68 player.outcome = 'lost'; 69 } 70 71 player.wonAmount = calculateWinnings(player); 72 73 axios.get(`${process.env.HOME_URL}/api/postgre/?action=add_credits&session_id=${player.session_id}&credits=${player.wonAmount}&game=roulette&outcome=${player.outcome}`).then(postgreRes => { 74 if (postgreRes.data?.success) { 75 player.credits = postgreRes.data?.credits; 76 } 77 }); 78 } 79 } 80 81 function resetGame() { 82 game.magicNumber = -1; 83 game.winningBets = []; 84 game.status = '_1_ongoing_timer'; 85 60 86 game.players.forEach(player => { 61 87 player.whichBets = []; 62 88 player.betAmount = 0; 89 player.wonAmount = 0; 90 player.coinPlaced = { 91 x: -1, 92 y: -1, 93 }, 63 94 player.outcome = 'none'; 64 95 player.status = '_1_no_placed_bet'; 96 player.gotResults = false; 65 97 }) 66 98 } … … 74 106 if (bets[0] === 'Even' || bets[0] === 'Odd') return 2 * bet; 75 107 else if (bets[0] === 'Red' || bets[0] === 'Black') return 2 * bet; 76 else if (bets[0]. contains('Remainder')) return 3 * bet;108 else if (bets[0].includes('Remainder')) return 3 * bet; 77 109 else if (bets[0] === '1-12' || bets[0] === '13-24' || bets[0] === '25-36') return 3 * bet; 78 110 else if (bets[0] === '1-18' || bets[0] === '19-36') return 2 * bet; … … 84 116 } 85 117 86 const COUNTDOWN_FROM = 30;87 const WAIT_BEFORE = 20;88 89 let magicNumber = -1;90 91 118 (function() { 92 119 setInterval(() => { … … 95 122 // WAIT_BEFORE seconds is the time allocated for spinning the wheel and seeing the results. 96 123 if (game.timeToStart == 0) { 97 game.timeToStart = COUNTDOWN_FROM + WAIT_BEFORE; 124 game.timeToStart = game.COUNTDOWN_FROM + game.WAIT_BEFORE; 125 126 game.magicNumber = Math.floor(Math.random() * 37); 127 game.winningBets = getWinningBets(game.magicNumber); 128 129 setTimeout(() => { 130 updateGameWithWinners(); 131 }, 6000) 98 132 } 99 133 else if (game.timeToStart == 10) { 100 magicNumber = Math.floor(Math.random() * 37);101 134 game.status = '_2_spinning'; 102 135 } 103 else if (game.timeToStart == COUNTDOWN_FROM) { 104 game.status = '_1_ongoing_timer'; 105 } 106 else if (game.timeToStart == COUNTDOWN_FROM + 5) { 107 resetPlayers(); 136 else if (game.timeToStart == game.COUNTDOWN_FROM) { 137 resetGame(); 108 138 } 109 139 … … 113 143 let game = { 114 144 status: '_1_ongoing_timer', // statuses: _1_ongoing_timer, _2_spinning, 115 timeToStart: COUNTDOWN_FROM, // in seconds 116 players: [] , // example player -> { session_id, name, whichBet, betAmount, status, outcome } // statuses: _1_no_placed_bet, _2_placed_bet 145 timeToStart: 30, // in seconds 146 COUNTDOWN_FROM: 30, 147 WAIT_BEFORE: 20, 148 magicNumber: -1, 149 winningBets: [], 150 players: [], 117 151 } 118 152 … … 123 157 name: name, 124 158 whichBets: [], 159 coinPlaced: { 160 x: -1, 161 y: -1, 162 }, 163 credits: -1, 125 164 betAmount: 0, 165 wonAmount: 0, 126 166 status: '_1_no_placed_bet', 127 167 outcome: 'none', 168 gotResults: false, 128 169 }) 170 } 171 } 172 173 export function getPlayer(session_id) { 174 const playerIdx = game.players.map(e=>e.session_id).indexOf(session_id); 175 176 if (playerIdx !== -1) { 177 return { 178 success: true, 179 player: game.players[playerIdx], 180 } 181 } 182 183 return { 184 success: false, 185 player: {...samplePlayer}, 186 }; 187 } 188 189 export function restrictGameInfo() { 190 const restrictedPlayers = game.players.map(player=>({...player, session_id: ""})) 191 192 return { 193 ...game, 194 players: restrictedPlayers, 129 195 } 130 196 } … … 140 206 /** 141 207 * /---------------------- GET ----------------------/ 142 * Return to the user info for starting a new game.143 * @action reset_game144 * @param session_id145 */146 if (req.query.action === 'reset_game' && req.query?.session_id) {147 const session_id = req.query.session_id;148 const playerIdx = game.players.map(e=>e.session_id).indexOf(session_id);149 150 if (playerIdx !== -1) {151 res.json({152 success: true,153 game: game,154 })155 }156 else {157 res.json({158 success: false,159 })160 }161 }162 163 /**164 * /---------------------- GET ----------------------/165 * Timer done on client side.166 * @action timer_done167 * @param session_id168 */169 if (req.query.action === 'timer_done' && req.query?.session_id) {170 const session_id = req.query.session_id;171 const playerIdx = game.players.map(e=>e.session_id).indexOf(session_id);172 173 if (playerIdx !== -1 && game.status.substr(1, 1) === '2') {174 updateGameWithWinners();175 176 const playerWinnings = calculateWinnings(game.players[playerIdx]);177 178 axios.get(`${process.env.HOME_URL}/api/postgre/?action=add_credits&session_id=${session_id}&credits=${playerWinnings}&game=roulette&outcome=${game.players[playerIdx].outcome}`).then(postgreRes => {179 if (postgreRes.data?.success) {180 res.json({181 success: true,182 game: game,183 magicNumber: magicNumber,184 winningBets: getWinningBets(magicNumber),185 credits: postgreRes.data?.credits,186 })187 }188 else {189 res.json({190 success: false,191 })192 }193 });194 }195 else {196 res.json({197 success: false,198 })199 }200 }201 202 /**203 * /---------------------- GET ----------------------/204 208 * Place a bet. 205 209 * @action place_bet … … 207 211 * @param betAmount 208 212 * @param whichBets 213 * @param coinPlacedX 214 * @param coinPlacedY 209 215 */ 210 if (req.query.action === 'place_bet' && req.query?.session_id && req.query?.betAmount && req.query?.whichBets ) {216 if (req.query.action === 'place_bet' && req.query?.session_id && req.query?.betAmount && req.query?.whichBets && req.query?.coinPlacedX && req.query?.coinPlacedY) { 211 217 const session_id = req.query.session_id; 212 const playerIdx = game.players.map(e=>e.session_id).indexOf(session_id); 213 214 if (playerIdx !== -1 && game.status.substr(1, 1) === '1' && game.players[playerIdx].status.substr(1, 1) === '1') { 215 game.players[playerIdx].betAmount = parseInt(req.query.betAmount); 216 game.players[playerIdx].whichBets = req.query.whichBets.split(','); 217 game.players[playerIdx].status = '_2_placed_bet'; 218 218 219 const { success, player } = getPlayer(session_id); 220 221 if (success && game.status.includes('_1_') && player.status.includes('_1_')) { 219 222 axios.get(`${process.env.HOME_URL}/api/postgre?action=take_credits&session_id=${session_id}&credits=${req.query.betAmount}`).then(postgreRes => { 220 223 if (postgreRes.data?.success) { 221 res.json({ 222 success: true, 223 game: game, 224 credits: postgreRes.data?.credits, 225 }) 226 } 227 else { 228 res.json({ 229 success: false, 230 }) 224 player.betAmount = parseInt(req.query.betAmount); 225 player.whichBets = req.query.whichBets.split(','); 226 player.status = '_2_placed_bet'; 227 player.coinPlaced = { 228 x: req.query.coinPlacedX, 229 y: req.query.coinPlacedY, 230 }, 231 player.credits = postgreRes.data?.credits; 231 232 } 232 233 }); 233 234 } 235 236 res.end(); 237 } 238 239 /** 240 * /---------------------- GET ----------------------/ 241 * Updates the state periodically 242 * @action update_state 243 * @param session_id 244 */ 245 if (req.query.action === 'update_state' && req.query?.session_id) { 246 const session_id = req.query.session_id; 247 248 const { success, player } = getPlayer(session_id); 249 250 let extraAction = ""; 251 let magicNumber = -1; 252 let winningBets = []; 253 254 if (success) { 255 if (game.timeToStart > game.COUNTDOWN_FROM && !player.gotResults) { 256 extraAction = "spin_wheel"; 257 magicNumber = game.magicNumber; 258 winningBets = game.winningBets; 259 260 player.gotResults = true; 261 } 262 } 263 264 res.json({ 265 success: true, 266 rouletteGame: { 267 game: restrictGameInfo(), 268 player: player, 269 }, 270 extraAction: extraAction, 271 magicNumber: magicNumber, 272 winningBets: winningBets, 273 }) 234 274 } 235 275
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