- Timestamp:
- 11/25/21 22:08:24 (3 years ago)
- Branches:
- master
- Children:
- 8d391a1
- Parents:
- 59329aa
- File:
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trip-planner-front/node_modules/@angular/animations/browser/browser.d.ts.map
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When finished (when the `finish()` method is called) the\r\n * `endStyles` will be applied as well any any starting styles. Finally when\r\n * `destroy()` is called then all styles will be removed.\r\n */\r\nexport declare class ɵangular_packages_animations_browser_browser_a {\r\n private _element;\r\n private _startStyles;\r\n private _endStyles;\r\n static initialStylesByElement: WeakMap<any, {\r\n [key: string]: any;\r\n }>;\r\n private _state;\r\n private _initialStyles;\r\n constructor(_element: any, _startStyles: {\r\n [key: string]: any;\r\n } | null, _endStyles: {\r\n [key: string]: any;\r\n } | null);\r\n start(): void;\r\n finish(): void;\r\n destroy(): void;\r\n}\r\n\r\nexport declare class ɵAnimation {\r\n private _driver;\r\n private _animationAst;\r\n constructor(_driver: AnimationDriver, input: AnimationMetadata | AnimationMetadata[]);\r\n buildTimelines(element: any, startingStyles: ɵStyleData | ɵStyleData[], destinationStyles: ɵStyleData | ɵStyleData[], options: AnimationOptions, subInstructions?: ElementInstructionMap): AnimationTimelineInstruction[];\r\n}\r\n\r\nexport declare class ɵAnimationEngine {\r\n private bodyNode;\r\n private _driver;\r\n private _normalizer;\r\n private _transitionEngine;\r\n private _timelineEngine;\r\n private _triggerCache;\r\n onRemovalComplete: (element: any, context: any) => void;\r\n constructor(bodyNode: any, _driver: AnimationDriver, _normalizer: ɵAnimationStyleNormalizer);\r\n registerTrigger(componentId: string, namespaceId: string, hostElement: any, name: string, metadata: AnimationTriggerMetadata): void;\r\n register(namespaceId: string, hostElement: any): void;\r\n destroy(namespaceId: string, context: any): void;\r\n onInsert(namespaceId: string, element: any, parent: any, insertBefore: boolean): void;\r\n onRemove(namespaceId: string, element: any, context: any, isHostElement?: boolean): void;\r\n disableAnimations(element: any, disable: boolean): void;\r\n process(namespaceId: string, element: any, property: string, value: any): void;\r\n listen(namespaceId: string, element: any, eventName: string, eventPhase: string, callback: (event: any) => any): () => any;\r\n flush(microtaskId?: number): void;\r\n get players(): AnimationPlayer[];\r\n whenRenderingDone(): Promise<any>;\r\n}\r\n\r\n\r\n/**\r\n * @publicApi\r\n */\r\nexport declare abstract class ɵAnimationStyleNormalizer {\r\n abstract normalizePropertyName(propertyName: string, errors: string[]): string;\r\n abstract normalizeStyleValue(userProvidedProperty: string, normalizedProperty: string, value: string | number, errors: string[]): string;\r\n}\r\n\r\nexport declare const ɵcontainsElement: (elm1: any, elm2: any) => boolean;\r\n\r\nexport declare class ɵCssKeyframesDriver implements AnimationDriver {\r\n private _count;\r\n validateStyleProperty(prop: string): boolean;\r\n matchesElement(element: any, selector: string): boolean;\r\n containsElement(elm1: any, elm2: any): boolean;\r\n query(element: any, selector: string, multi: boolean): any[];\r\n computeStyle(element: any, prop: string, defaultValue?: string): string;\r\n buildKeyframeElement(element: any, name: string, keyframes: {\r\n [key: string]: any;\r\n }[]): any;\r\n animate(element: any, keyframes: ɵStyleData[], duration: number, delay: number, easing: string, previousPlayers?: AnimationPlayer[], scrubberAccessRequested?: boolean): AnimationPlayer;\r\n}\r\n\r\nexport declare class ɵCssKeyframesPlayer implements AnimationPlayer {\r\n readonly element: any;\r\n readonly keyframes: {\r\n [key: string]: string | number;\r\n }[];\r\n readonly animationName: string;\r\n private readonly _duration;\r\n private readonly _delay;\r\n private readonly _finalStyles;\r\n private readonly _specialStyles?;\r\n private _onDoneFns;\r\n private _onStartFns;\r\n private _onDestroyFns;\r\n private _styler;\r\n parentPlayer: AnimationPlayer;\r\n readonly totalTime: number;\r\n readonly easing: string;\r\n currentSnapshot: {\r\n [key: string]: string;\r\n };\r\n private _state;\r\n constructor(element: any, keyframes: {\r\n [key: string]: string | number;\r\n }[], animationName: string, _duration: number, _delay: number, easing: string, _finalStyles: {\r\n [key: string]: any;\r\n }, _specialStyles?: ɵangular_packages_animations_browser_browser_a | null | undefined);\r\n onStart(fn: () => void): void;\r\n onDone(fn: () => void): void;\r\n onDestroy(fn: () => void): void;\r\n destroy(): void;\r\n private _flushDoneFns;\r\n private _flushStartFns;\r\n finish(): void;\r\n setPosition(value: number): void;\r\n getPosition(): number;\r\n hasStarted(): boolean;\r\n init(): void;\r\n play(): void;\r\n pause(): void;\r\n restart(): void;\r\n reset(): void;\r\n private _buildStyler;\r\n beforeDestroy(): void;\r\n}\r\n\r\nexport declare const ɵinvokeQuery: (element: any, selector: string, multi: boolean) => any[];\r\n\r\nexport declare const ɵmatchesElement: (element: any, selector: string) => boolean;\r\n\r\n/**\r\n * @publicApi\r\n */\r\nexport declare class ɵNoopAnimationDriver implements AnimationDriver {\r\n validateStyleProperty(prop: string): boolean;\r\n matchesElement(element: any, selector: string): boolean;\r\n containsElement(elm1: any, elm2: any): boolean;\r\n query(element: any, selector: string, multi: boolean): any[];\r\n computeStyle(element: any, prop: string, defaultValue?: string): string;\r\n animate(element: any, keyframes: {\r\n [key: string]: string | number;\r\n }[], duration: number, delay: number, easing: string, previousPlayers?: any[], scrubberAccessRequested?: boolean): AnimationPlayer;\r\n}\r\n\r\n/**\r\n * @publicApi\r\n */\r\nexport declare class ɵNoopAnimationStyleNormalizer {\r\n normalizePropertyName(propertyName: string, errors: string[]): string;\r\n normalizeStyleValue(userProvidedProperty: string, normalizedProperty: string, value: string | number, errors: string[]): string;\r\n}\r\n\r\nexport declare function ɵsupportsWebAnimations(): boolean;\r\n\r\nexport declare function ɵvalidateStyleProperty(prop: string): boolean;\r\n\r\nexport declare class ɵWebAnimationsDriver implements AnimationDriver {\r\n private _isNativeImpl;\r\n private _cssKeyframesDriver;\r\n validateStyleProperty(prop: string): boolean;\r\n matchesElement(element: any, selector: string): boolean;\r\n containsElement(elm1: any, elm2: any): boolean;\r\n query(element: any, selector: string, multi: boolean): any[];\r\n computeStyle(element: any, prop: string, defaultValue?: string): string;\r\n overrideWebAnimationsSupport(supported: boolean): void;\r\n animate(element: any, keyframes: ɵStyleData[], duration: number, delay: number, easing: string, previousPlayers?: AnimationPlayer[], scrubberAccessRequested?: boolean): AnimationPlayer;\r\n}\r\n\r\nexport declare class ɵWebAnimationsPlayer implements AnimationPlayer {\r\n element: any;\r\n keyframes: {\r\n [key: string]: string | number;\r\n }[];\r\n options: {\r\n [key: string]: string | number;\r\n };\r\n private _specialStyles?;\r\n private _onDoneFns;\r\n private _onStartFns;\r\n private _onDestroyFns;\r\n private _duration;\r\n private _delay;\r\n private _initialized;\r\n private _finished;\r\n private _started;\r\n private _destroyed;\r\n private _finalKeyframe;\r\n readonly domPlayer: DOMAnimation;\r\n time: number;\r\n parentPlayer: AnimationPlayer | null;\r\n currentSnapshot: {\r\n [styleName: string]: string | number;\r\n };\r\n constructor(element: any, keyframes: {\r\n [key: string]: string | number;\r\n }[], options: {\r\n [key: string]: string | number;\r\n }, _specialStyles?: ɵangular_packages_animations_browser_browser_a | null | undefined);\r\n private _onFinish;\r\n init(): void;\r\n private _buildPlayer;\r\n private _preparePlayerBeforeStart;\r\n onStart(fn: () => void): void;\r\n onDone(fn: () => void): void;\r\n onDestroy(fn: () => void): void;\r\n play(): void;\r\n pause(): void;\r\n finish(): void;\r\n reset(): void;\r\n private _resetDomPlayerState;\r\n restart(): void;\r\n hasStarted(): boolean;\r\n destroy(): void;\r\n setPosition(p: number): void;\r\n getPosition(): number;\r\n get totalTime(): number;\r\n beforeDestroy(): void;\r\n}\r\n\r\nexport declare class ɵWebAnimationsStyleNormalizer extends ɵAnimationStyleNormalizer {\r\n normalizePropertyName(propertyName: string, errors: string[]): string;\r\n normalizeStyleValue(userProvidedProperty: string, normalizedProperty: string, value: string | number, errors: string[]): string;\r\n}\r\n\r\nexport { }\r\n"]}1 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* @license Angular v12.2.13\n * (c) 2010-2021 Google LLC. https://angular.io/\n * License: MIT\n */\n\nimport { AnimationMetadata } from '@angular/animations';\r\nimport { AnimationOptions } from '@angular/animations';\r\nimport { AnimationPlayer } from '@angular/animations';\r\nimport { AnimationTriggerMetadata } from '@angular/animations';\r\nimport { ɵStyleData } from '@angular/animations';\r\n\r\n/**\r\n * @publicApi\r\n */\r\nexport declare abstract class AnimationDriver {\r\n static NOOP: AnimationDriver;\r\n abstract validateStyleProperty(prop: string): boolean;\r\n abstract matchesElement(element: any, selector: string): boolean;\r\n abstract containsElement(elm1: any, elm2: any): boolean;\r\n abstract query(element: any, selector: string, multi: boolean): any[];\r\n abstract computeStyle(element: any, prop: string, defaultValue?: string): string;\r\n abstract animate(element: any, keyframes: {\r\n [key: string]: string | number;\r\n }[], duration: number, delay: number, easing?: string | null, previousPlayers?: any[], scrubberAccessRequested?: boolean): any;\r\n}\r\n\r\ndeclare interface AnimationEngineInstruction {\r\n type: AnimationTransitionInstructionType;\r\n}\r\n\r\ndeclare interface AnimationTimelineInstruction extends AnimationEngineInstruction {\r\n element: any;\r\n keyframes: ɵStyleData[];\r\n preStyleProps: string[];\r\n postStyleProps: string[];\r\n duration: number;\r\n delay: number;\r\n totalTime: number;\r\n easing: string | null;\r\n stretchStartingKeyframe?: boolean;\r\n subTimeline: boolean;\r\n}\r\n\r\n\r\ndeclare const enum AnimationTransitionInstructionType {\r\n TransitionAnimation = 0,\r\n TimelineAnimation = 1\r\n}\r\n\r\n\r\n/**\r\n * DOMAnimation represents the Animation Web API.\r\n *\r\n * It is an external API by the browser, and must thus use \"declare interface\",\r\n * to prevent renaming by Closure Compiler.\r\n *\r\n * @see https://developer.mozilla.org/de/docs/Web/API/Animation\r\n */\r\ndeclare interface DOMAnimation {\r\n cancel(): void;\r\n play(): void;\r\n pause(): void;\r\n finish(): void;\r\n onfinish: Function;\r\n position: number;\r\n currentTime: number;\r\n addEventListener(eventName: string, handler: (event: any) => any): any;\r\n dispatchEvent(eventName: string): any;\r\n}\r\n\r\ndeclare class ElementInstructionMap {\r\n private _map;\r\n consume(element: any): AnimationTimelineInstruction[];\r\n append(element: any, instructions: AnimationTimelineInstruction[]): void;\r\n has(element: any): boolean;\r\n clear(): void;\r\n}\r\n\r\nexport declare function ɵallowPreviousPlayerStylesMerge(duration: number, delay: number): boolean;\r\n\r\n/**\r\n * Designed to be executed during a keyframe-based animation to apply any special-cased styles.\r\n *\r\n * When started (when the `start()` method is run) then the provided `startStyles`\r\n * will be applied. When finished (when the `finish()` method is called) the\r\n * `endStyles` will be applied as well any any starting styles. Finally when\r\n * `destroy()` is called then all styles will be removed.\r\n */\r\nexport declare class ɵangular_packages_animations_browser_browser_a {\r\n private _element;\r\n private _startStyles;\r\n private _endStyles;\r\n static initialStylesByElement: WeakMap<any, {\r\n [key: string]: any;\r\n }>;\r\n private _state;\r\n private _initialStyles;\r\n constructor(_element: any, _startStyles: {\r\n [key: string]: any;\r\n } | null, _endStyles: {\r\n [key: string]: any;\r\n } | null);\r\n start(): void;\r\n finish(): void;\r\n destroy(): void;\r\n}\r\n\r\nexport declare class ɵAnimation {\r\n private _driver;\r\n private _animationAst;\r\n constructor(_driver: AnimationDriver, input: AnimationMetadata | AnimationMetadata[]);\r\n buildTimelines(element: any, startingStyles: ɵStyleData | ɵStyleData[], destinationStyles: ɵStyleData | ɵStyleData[], options: AnimationOptions, subInstructions?: ElementInstructionMap): AnimationTimelineInstruction[];\r\n}\r\n\r\nexport declare class ɵAnimationEngine {\r\n private bodyNode;\r\n private _driver;\r\n private _normalizer;\r\n private _transitionEngine;\r\n private _timelineEngine;\r\n private _triggerCache;\r\n onRemovalComplete: (element: any, context: any) => void;\r\n constructor(bodyNode: any, _driver: AnimationDriver, _normalizer: ɵAnimationStyleNormalizer);\r\n registerTrigger(componentId: string, namespaceId: string, hostElement: any, name: string, metadata: AnimationTriggerMetadata): void;\r\n register(namespaceId: string, hostElement: any): void;\r\n destroy(namespaceId: string, context: any): void;\r\n onInsert(namespaceId: string, element: any, parent: any, insertBefore: boolean): void;\r\n onRemove(namespaceId: string, element: any, context: any, isHostElement?: boolean): void;\r\n disableAnimations(element: any, disable: boolean): void;\r\n process(namespaceId: string, element: any, property: string, value: any): void;\r\n listen(namespaceId: string, element: any, eventName: string, eventPhase: string, callback: (event: any) => any): () => any;\r\n flush(microtaskId?: number): void;\r\n get players(): AnimationPlayer[];\r\n whenRenderingDone(): Promise<any>;\r\n}\r\n\r\n\r\n/**\r\n * @publicApi\r\n */\r\nexport declare abstract class ɵAnimationStyleNormalizer {\r\n abstract normalizePropertyName(propertyName: string, errors: string[]): string;\r\n abstract normalizeStyleValue(userProvidedProperty: string, normalizedProperty: string, value: string | number, errors: string[]): string;\r\n}\r\n\r\nexport declare const ɵcontainsElement: (elm1: any, elm2: any) => boolean;\r\n\r\nexport declare class ɵCssKeyframesDriver implements AnimationDriver {\r\n private _count;\r\n validateStyleProperty(prop: string): boolean;\r\n matchesElement(element: any, selector: string): boolean;\r\n containsElement(elm1: any, elm2: any): boolean;\r\n query(element: any, selector: string, multi: boolean): any[];\r\n computeStyle(element: any, prop: string, defaultValue?: string): string;\r\n buildKeyframeElement(element: any, name: string, keyframes: {\r\n [key: string]: any;\r\n }[]): any;\r\n animate(element: any, keyframes: ɵStyleData[], duration: number, delay: number, easing: string, previousPlayers?: AnimationPlayer[], scrubberAccessRequested?: boolean): AnimationPlayer;\r\n}\r\n\r\nexport declare class ɵCssKeyframesPlayer implements AnimationPlayer {\r\n readonly element: any;\r\n readonly keyframes: {\r\n [key: string]: string | number;\r\n }[];\r\n readonly animationName: string;\r\n private readonly _duration;\r\n private readonly _delay;\r\n private readonly _finalStyles;\r\n private readonly _specialStyles?;\r\n private _onDoneFns;\r\n private _onStartFns;\r\n private _onDestroyFns;\r\n private _styler;\r\n parentPlayer: AnimationPlayer;\r\n readonly totalTime: number;\r\n readonly easing: string;\r\n currentSnapshot: {\r\n [key: string]: string;\r\n };\r\n private _state;\r\n constructor(element: any, keyframes: {\r\n [key: string]: string | number;\r\n }[], animationName: string, _duration: number, _delay: number, easing: string, _finalStyles: {\r\n [key: string]: any;\r\n }, _specialStyles?: ɵangular_packages_animations_browser_browser_a | null | undefined);\r\n onStart(fn: () => void): void;\r\n onDone(fn: () => void): void;\r\n onDestroy(fn: () => void): void;\r\n destroy(): void;\r\n private _flushDoneFns;\r\n private _flushStartFns;\r\n finish(): void;\r\n setPosition(value: number): void;\r\n getPosition(): number;\r\n hasStarted(): boolean;\r\n init(): void;\r\n play(): void;\r\n pause(): void;\r\n restart(): void;\r\n reset(): void;\r\n private _buildStyler;\r\n beforeDestroy(): void;\r\n}\r\n\r\nexport declare const ɵinvokeQuery: (element: any, selector: string, multi: boolean) => any[];\r\n\r\nexport declare const ɵmatchesElement: (element: any, selector: string) => boolean;\r\n\r\n/**\r\n * @publicApi\r\n */\r\nexport declare class ɵNoopAnimationDriver implements AnimationDriver {\r\n validateStyleProperty(prop: string): boolean;\r\n matchesElement(element: any, selector: string): boolean;\r\n containsElement(elm1: any, elm2: any): boolean;\r\n query(element: any, selector: string, multi: boolean): any[];\r\n computeStyle(element: any, prop: string, defaultValue?: string): string;\r\n animate(element: any, keyframes: {\r\n [key: string]: string | number;\r\n }[], duration: number, delay: number, easing: string, previousPlayers?: any[], scrubberAccessRequested?: boolean): AnimationPlayer;\r\n}\r\n\r\n/**\r\n * @publicApi\r\n */\r\nexport declare class ɵNoopAnimationStyleNormalizer {\r\n normalizePropertyName(propertyName: string, errors: string[]): string;\r\n normalizeStyleValue(userProvidedProperty: string, normalizedProperty: string, value: string | number, errors: string[]): string;\r\n}\r\n\r\nexport declare function ɵsupportsWebAnimations(): boolean;\r\n\r\nexport declare function ɵvalidateStyleProperty(prop: string): boolean;\r\n\r\nexport declare class ɵWebAnimationsDriver implements AnimationDriver {\r\n private _isNativeImpl;\r\n private _cssKeyframesDriver;\r\n validateStyleProperty(prop: string): boolean;\r\n matchesElement(element: any, selector: string): boolean;\r\n containsElement(elm1: any, elm2: any): boolean;\r\n query(element: any, selector: string, multi: boolean): any[];\r\n computeStyle(element: any, prop: string, defaultValue?: string): string;\r\n overrideWebAnimationsSupport(supported: boolean): void;\r\n animate(element: any, keyframes: ɵStyleData[], duration: number, delay: number, easing: string, previousPlayers?: AnimationPlayer[], scrubberAccessRequested?: boolean): AnimationPlayer;\r\n}\r\n\r\nexport declare class ɵWebAnimationsPlayer implements AnimationPlayer {\r\n element: any;\r\n keyframes: {\r\n [key: string]: string | number;\r\n }[];\r\n options: {\r\n [key: string]: string | number;\r\n };\r\n private _specialStyles?;\r\n private _onDoneFns;\r\n private _onStartFns;\r\n private _onDestroyFns;\r\n private _duration;\r\n private _delay;\r\n private _initialized;\r\n private _finished;\r\n private _started;\r\n private _destroyed;\r\n private _finalKeyframe;\r\n readonly domPlayer: DOMAnimation;\r\n time: number;\r\n parentPlayer: AnimationPlayer | null;\r\n currentSnapshot: {\r\n [styleName: string]: string | number;\r\n };\r\n constructor(element: any, keyframes: {\r\n [key: string]: string | number;\r\n }[], options: {\r\n [key: string]: string | number;\r\n }, _specialStyles?: ɵangular_packages_animations_browser_browser_a | null | undefined);\r\n private _onFinish;\r\n init(): void;\r\n private _buildPlayer;\r\n private _preparePlayerBeforeStart;\r\n onStart(fn: () => void): void;\r\n onDone(fn: () => void): void;\r\n onDestroy(fn: () => void): void;\r\n play(): void;\r\n pause(): void;\r\n finish(): void;\r\n reset(): void;\r\n private _resetDomPlayerState;\r\n restart(): void;\r\n hasStarted(): boolean;\r\n destroy(): void;\r\n setPosition(p: number): void;\r\n getPosition(): number;\r\n get totalTime(): number;\r\n beforeDestroy(): void;\r\n}\r\n\r\nexport declare class ɵWebAnimationsStyleNormalizer extends ɵAnimationStyleNormalizer {\r\n normalizePropertyName(propertyName: string, errors: string[]): string;\r\n normalizeStyleValue(userProvidedProperty: string, normalizedProperty: string, value: string | number, errors: string[]): string;\r\n}\r\n\r\nexport { }\r\n"]}
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