Ignore:
Timestamp:
10/16/21 18:10:51 (3 years ago)
Author:
Ema <ema_spirova@…>
Branches:
master
Children:
eed0bf8
Parents:
6a3a178
Message:

adding new components

File:
1 edited

Legend:

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Added
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  • trip-planner-front/node_modules/@angular/material/bundles/material-sort.umd.js.map

    r6a3a178 rfa375fe  
    1 {"version":3,"file":"material-sort.umd.js","sources":["../../../../../external/npm/node_modules/tslib/tslib.es6.js","../../../../../src/material/sort/sort-errors.ts","../../../../../src/material/sort/sort.ts","../../../../../src/material/sort/sort-animations.ts","../../../../../src/material/sort/sort-header-intl.ts","../../../../../src/material/sort/sort-header.ts","../../../../../src/material/sort/sort-module.ts","../../../../../src/material/sort/public-api.ts","../../../../../src/material/sort/index.ts"],"sourcesContent":["/*! *****************************************************************************\r\nCopyright (c) Microsoft Corporation.\r\n\r\nPermission to use, copy, modify, and/or distribute this software for any\r\npurpose with or without fee is hereby granted.\r\n\r\nTHE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH\r\nREGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY\r\nAND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,\r\nINDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM\r\nLOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR\r\nOTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR\r\nPERFORMANCE OF THIS SOFTWARE.\r\n***************************************************************************** */\r\n/* global Reflect, Promise */\r\n\r\nvar extendStatics = function(d, b) {\r\n    extendStatics = Object.setPrototypeOf ||\r\n        ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\r\n        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\r\n    return extendStatics(d, b);\r\n};\r\n\r\nexport function __extends(d, b) {\r\n    if (typeof b !== \"function\" && b !== null)\r\n        throw new TypeError(\"Class extends value \" + String(b) + \" is not a constructor or null\");\r\n    extendStatics(d, b);\r\n    function __() { this.constructor = d; }\r\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\r\n}\r\n\r\nexport var __assign = function() {\r\n    __assign = Object.assign || function __assign(t) {\r\n        for (var s, i = 1, n = arguments.length; i < n; i++) {\r\n            s = arguments[i];\r\n            for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];\r\n        }\r\n        return t;\r\n    }\r\n    return __assign.apply(this, arguments);\r\n}\r\n\r\nexport function __rest(s, e) {\r\n    var t = {};\r\n    for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)\r\n        t[p] = s[p];\r\n    if (s != null && typeof Object.getOwnPropertySymbols === \"function\")\r\n        for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {\r\n            if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))\r\n                t[p[i]] = s[p[i]];\r\n        }\r\n    return t;\r\n}\r\n\r\nexport function __decorate(decorators, target, key, desc) {\r\n    var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;\r\n    if (typeof Reflect === \"object\" && typeof Reflect.decorate === \"function\") r = Reflect.decorate(decorators, target, key, desc);\r\n    else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;\r\n    return c > 3 && r && Object.defineProperty(target, key, r), r;\r\n}\r\n\r\nexport function __param(paramIndex, decorator) {\r\n    return function (target, key) { decorator(target, key, paramIndex); }\r\n}\r\n\r\nexport function __metadata(metadataKey, metadataValue) {\r\n    if (typeof Reflect === \"object\" && typeof Reflect.metadata === \"function\") return Reflect.metadata(metadataKey, metadataValue);\r\n}\r\n\r\nexport function __awaiter(thisArg, _arguments, P, generator) {\r\n    function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\r\n    return new (P || (P = Promise))(function (resolve, reject) {\r\n        function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\r\n        function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\r\n        function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\r\n        step((generator = generator.apply(thisArg, _arguments || [])).next());\r\n    });\r\n}\r\n\r\nexport function __generator(thisArg, body) {\r\n    var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;\r\n    return g = { next: verb(0), \"throw\": verb(1), \"return\": verb(2) }, typeof Symbol === \"function\" && (g[Symbol.iterator] = function() { return this; }), g;\r\n    function verb(n) { return function (v) { return step([n, v]); }; }\r\n    function step(op) {\r\n        if (f) throw new TypeError(\"Generator is already executing.\");\r\n        while (_) try {\r\n            if (f = 1, y && (t = op[0] & 2 ? y[\"return\"] : op[0] ? y[\"throw\"] || ((t = y[\"return\"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;\r\n            if (y = 0, t) op = [op[0] & 2, t.value];\r\n            switch (op[0]) {\r\n                case 0: case 1: t = op; break;\r\n                case 4: _.label++; return { value: op[1], done: false };\r\n                case 5: _.label++; y = op[1]; op = [0]; continue;\r\n                case 7: op = _.ops.pop(); _.trys.pop(); continue;\r\n                default:\r\n                    if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }\r\n                    if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }\r\n                    if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }\r\n                    if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }\r\n                    if (t[2]) _.ops.pop();\r\n                    _.trys.pop(); continue;\r\n            }\r\n            op = body.call(thisArg, _);\r\n        } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }\r\n        if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };\r\n    }\r\n}\r\n\r\nexport var __createBinding = Object.create ? (function(o, m, k, k2) {\r\n    if (k2 === undefined) k2 = k;\r\n    Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\r\n}) : (function(o, m, k, k2) {\r\n    if (k2 === undefined) k2 = k;\r\n    o[k2] = m[k];\r\n});\r\n\r\nexport function __exportStar(m, o) {\r\n    for (var p in m) if (p !== \"default\" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);\r\n}\r\n\r\nexport function __values(o) {\r\n    var s = typeof Symbol === \"function\" && Symbol.iterator, m = s && o[s], i = 0;\r\n    if (m) return m.call(o);\r\n    if (o && typeof o.length === \"number\") return {\r\n        next: function () {\r\n            if (o && i >= o.length) o = void 0;\r\n            return { value: o && o[i++], done: !o };\r\n        }\r\n    };\r\n    throw new TypeError(s ? \"Object is not iterable.\" : \"Symbol.iterator is not defined.\");\r\n}\r\n\r\nexport function __read(o, n) {\r\n    var m = typeof Symbol === \"function\" && o[Symbol.iterator];\r\n    if (!m) return o;\r\n    var i = m.call(o), r, ar = [], e;\r\n    try {\r\n        while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);\r\n    }\r\n    catch (error) { e = { error: error }; }\r\n    finally {\r\n        try {\r\n            if (r && !r.done && (m = i[\"return\"])) m.call(i);\r\n        }\r\n        finally { if (e) throw e.error; }\r\n    }\r\n    return ar;\r\n}\r\n\r\n/** @deprecated */\r\nexport function __spread() {\r\n    for (var ar = [], i = 0; i < arguments.length; i++)\r\n        ar = ar.concat(__read(arguments[i]));\r\n    return ar;\r\n}\r\n\r\n/** @deprecated */\r\nexport function __spreadArrays() {\r\n    for (var s = 0, i = 0, il = arguments.length; i < il; i++) s += arguments[i].length;\r\n    for (var r = Array(s), k = 0, i = 0; i < il; i++)\r\n        for (var a = arguments[i], j = 0, jl = a.length; j < jl; j++, k++)\r\n            r[k] = a[j];\r\n    return r;\r\n}\r\n\r\nexport function __spreadArray(to, from, pack) {\r\n    if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {\r\n        if (ar || !(i in from)) {\r\n            if (!ar) ar = Array.prototype.slice.call(from, 0, i);\r\n            ar[i] = from[i];\r\n        }\r\n    }\r\n    return to.concat(ar || from);\r\n}\r\n\r\nexport function __await(v) {\r\n    return this instanceof __await ? (this.v = v, this) : new __await(v);\r\n}\r\n\r\nexport function __asyncGenerator(thisArg, _arguments, generator) {\r\n    if (!Symbol.asyncIterator) throw new TypeError(\"Symbol.asyncIterator is not defined.\");\r\n    var g = generator.apply(thisArg, _arguments || []), i, q = [];\r\n    return i = {}, verb(\"next\"), verb(\"throw\"), verb(\"return\"), i[Symbol.asyncIterator] = function () { return this; }, i;\r\n    function verb(n) { if (g[n]) i[n] = function (v) { return new Promise(function (a, b) { q.push([n, v, a, b]) > 1 || resume(n, v); }); }; }\r\n    function resume(n, v) { try { step(g[n](v)); } catch (e) { settle(q[0][3], e); } }\r\n    function step(r) { r.value instanceof __await ? Promise.resolve(r.value.v).then(fulfill, reject) : settle(q[0][2], r); }\r\n    function fulfill(value) { resume(\"next\", value); }\r\n    function reject(value) { resume(\"throw\", value); }\r\n    function settle(f, v) { if (f(v), q.shift(), q.length) resume(q[0][0], q[0][1]); }\r\n}\r\n\r\nexport function __asyncDelegator(o) {\r\n    var i, p;\r\n    return i = {}, verb(\"next\"), verb(\"throw\", function (e) { throw e; }), verb(\"return\"), i[Symbol.iterator] = function () { return this; }, i;\r\n    function verb(n, f) { i[n] = o[n] ? function (v) { return (p = !p) ? { value: __await(o[n](v)), done: n === \"return\" } : f ? f(v) : v; } : f; }\r\n}\r\n\r\nexport function __asyncValues(o) {\r\n    if (!Symbol.asyncIterator) throw new TypeError(\"Symbol.asyncIterator is not defined.\");\r\n    var m = o[Symbol.asyncIterator], i;\r\n    return m ? m.call(o) : (o = typeof __values === \"function\" ? __values(o) : o[Symbol.iterator](), i = {}, verb(\"next\"), verb(\"throw\"), verb(\"return\"), i[Symbol.asyncIterator] = function () { return this; }, i);\r\n    function verb(n) { i[n] = o[n] && function (v) { return new Promise(function (resolve, reject) { v = o[n](v), settle(resolve, reject, v.done, v.value); }); }; }\r\n    function settle(resolve, reject, d, v) { Promise.resolve(v).then(function(v) { resolve({ value: v, done: d }); }, reject); }\r\n}\r\n\r\nexport function __makeTemplateObject(cooked, raw) {\r\n    if (Object.defineProperty) { Object.defineProperty(cooked, \"raw\", { value: raw }); } else { cooked.raw = raw; }\r\n    return cooked;\r\n};\r\n\r\nvar __setModuleDefault = Object.create ? (function(o, v) {\r\n    Object.defineProperty(o, \"default\", { enumerable: true, value: v });\r\n}) : function(o, v) {\r\n    o[\"default\"] = v;\r\n};\r\n\r\nexport function __importStar(mod) {\r\n    if (mod && mod.__esModule) return mod;\r\n    var result = {};\r\n    if (mod != null) for (var k in mod) if (k !== \"default\" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\r\n    __setModuleDefault(result, mod);\r\n    return result;\r\n}\r\n\r\nexport function __importDefault(mod) {\r\n    return (mod && mod.__esModule) ? mod : { default: mod };\r\n}\r\n\r\nexport function __classPrivateFieldGet(receiver, state, kind, f) {\r\n    if (kind === \"a\" && !f) throw new TypeError(\"Private accessor was defined without a getter\");\r\n    if (typeof state === \"function\" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError(\"Cannot read private member from an object whose class did not declare it\");\r\n    return kind === \"m\" ? f : kind === \"a\" ? f.call(receiver) : f ? f.value : state.get(receiver);\r\n}\r\n\r\nexport function __classPrivateFieldSet(receiver, state, value, kind, f) {\r\n    if (kind === \"m\") throw new TypeError(\"Private method is not writable\");\r\n    if (kind === \"a\" && !f) throw new TypeError(\"Private accessor was defined without a setter\");\r\n    if (typeof state === \"function\" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError(\"Cannot write private member to an object whose class did not declare it\");\r\n    return (kind === \"a\" ? f.call(receiver, value) : f ? f.value = value : state.set(receiver, value)), value;\r\n}\r\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/** @docs-private */\nexport function getSortDuplicateSortableIdError(id: string): Error {\n  return Error(`Cannot have two MatSortables with the same id (${id}).`);\n}\n\n/** @docs-private */\nexport function getSortHeaderNotContainedWithinSortError(): Error {\n  return Error(`MatSortHeader must be placed within a parent element with the MatSort directive.`);\n}\n\n/** @docs-private */\nexport function getSortHeaderMissingIdError(): Error {\n  return Error(`MatSortHeader must be provided with a unique id.`);\n}\n\n/** @docs-private */\nexport function getSortInvalidDirectionError(direction: string): Error {\n  return Error(`${direction} is not a valid sort direction ('asc' or 'desc').`);\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {BooleanInput, coerceBooleanProperty} from '@angular/cdk/coercion';\nimport {\n  Directive,\n  EventEmitter,\n  Inject,\n  InjectionToken,\n  Input,\n  OnChanges,\n  OnDestroy,\n  OnInit,\n  Optional,\n  Output,\n} from '@angular/core';\nimport {\n  CanDisable,\n  HasInitialized,\n  mixinDisabled,\n  mixinInitialized,\n} from '@angular/material/core';\nimport {Subject} from 'rxjs';\nimport {SortDirection} from './sort-direction';\nimport {\n  getSortDuplicateSortableIdError,\n  getSortHeaderMissingIdError,\n  getSortInvalidDirectionError,\n} from './sort-errors';\n\n/** Interface for a directive that holds sorting state consumed by `MatSortHeader`. */\nexport interface MatSortable {\n  /** The id of the column being sorted. */\n  id: string;\n\n  /** Starting sort direction. */\n  start: 'asc' | 'desc';\n\n  /** Whether to disable clearing the sorting state. */\n  disableClear: boolean;\n}\n\n/** The current sort state. */\nexport interface Sort {\n  /** The id of the column being sorted. */\n  active: string;\n\n  /** The sort direction. */\n  direction: SortDirection;\n}\n\n/** Default options for `mat-sort`.  */\nexport interface MatSortDefaultOptions {\n  /** Whether to disable clearing the sorting state. */\n  disableClear?: boolean;\n}\n\n/** Injection token to be used to override the default options for `mat-sort`. */\nexport const MAT_SORT_DEFAULT_OPTIONS =\n    new InjectionToken<MatSortDefaultOptions>('MAT_SORT_DEFAULT_OPTIONS');\n\n\n// Boilerplate for applying mixins to MatSort.\n/** @docs-private */\nconst _MatSortBase = mixinInitialized(mixinDisabled(class {}));\n\n/** Container for MatSortables to manage the sort state and provide default sort parameters. */\n@Directive({\n  selector: '[matSort]',\n  exportAs: 'matSort',\n  host: {'class': 'mat-sort'},\n  inputs: ['disabled: matSortDisabled']\n})\nexport class MatSort extends _MatSortBase\n    implements CanDisable, HasInitialized, OnChanges, OnDestroy, OnInit {\n  /** Collection of all registered sortables that this directive manages. */\n  sortables = new Map<string, MatSortable>();\n\n  /** Used to notify any child components listening to state changes. */\n  readonly _stateChanges = new Subject<void>();\n\n  /** The id of the most recently sorted MatSortable. */\n  @Input('matSortActive') active: string;\n\n  /**\n   * The direction to set when an MatSortable is initially sorted.\n   * May be overriden by the MatSortable's sort start.\n   */\n  @Input('matSortStart') start: 'asc' | 'desc' = 'asc';\n\n  /** The sort direction of the currently active MatSortable. */\n  @Input('matSortDirection')\n  get direction(): SortDirection { return this._direction; }\n  set direction(direction: SortDirection) {\n    if (direction && direction !== 'asc' && direction !== 'desc' &&\n      (typeof ngDevMode === 'undefined' || ngDevMode)) {\n      throw getSortInvalidDirectionError(direction);\n    }\n    this._direction = direction;\n  }\n  private _direction: SortDirection = '';\n\n  /**\n   * Whether to disable the user from clearing the sort by finishing the sort direction cycle.\n   * May be overriden by the MatSortable's disable clear input.\n   */\n  @Input('matSortDisableClear')\n  get disableClear(): boolean { return this._disableClear; }\n  set disableClear(v: boolean) { this._disableClear = coerceBooleanProperty(v); }\n  private _disableClear: boolean;\n\n  /** Event emitted when the user changes either the active sort or sort direction. */\n  @Output('matSortChange') readonly sortChange: EventEmitter<Sort> = new EventEmitter<Sort>();\n\n  constructor(@Optional() @Inject(MAT_SORT_DEFAULT_OPTIONS)\n              private _defaultOptions?: MatSortDefaultOptions) {\n    super();\n  }\n\n  /**\n   * Register function to be used by the contained MatSortables. Adds the MatSortable to the\n   * collection of MatSortables.\n   */\n  register(sortable: MatSortable): void {\n    if (typeof ngDevMode === 'undefined' || ngDevMode) {\n      if (!sortable.id) {\n        throw getSortHeaderMissingIdError();\n      }\n\n      if (this.sortables.has(sortable.id)) {\n        throw getSortDuplicateSortableIdError(sortable.id);\n      }\n    }\n\n    this.sortables.set(sortable.id, sortable);\n  }\n\n  /**\n   * Unregister function to be used by the contained MatSortables. Removes the MatSortable from the\n   * collection of contained MatSortables.\n   */\n  deregister(sortable: MatSortable): void {\n    this.sortables.delete(sortable.id);\n  }\n\n  /** Sets the active sort id and determines the new sort direction. */\n  sort(sortable: MatSortable): void {\n    if (this.active != sortable.id) {\n      this.active = sortable.id;\n      this.direction = sortable.start ? sortable.start : this.start;\n    } else {\n      this.direction = this.getNextSortDirection(sortable);\n    }\n\n    this.sortChange.emit({active: this.active, direction: this.direction});\n  }\n\n  /** Returns the next sort direction of the active sortable, checking for potential overrides. */\n  getNextSortDirection(sortable: MatSortable): SortDirection {\n    if (!sortable) { return ''; }\n\n    // Get the sort direction cycle with the potential sortable overrides.\n    const disableClear = sortable?.disableClear ??\n        this.disableClear ?? !!this._defaultOptions?.disableClear;\n    let sortDirectionCycle = getSortDirectionCycle(sortable.start || this.start, disableClear);\n\n    // Get and return the next direction in the cycle\n    let nextDirectionIndex = sortDirectionCycle.indexOf(this.direction) + 1;\n    if (nextDirectionIndex >= sortDirectionCycle.length) { nextDirectionIndex = 0; }\n    return sortDirectionCycle[nextDirectionIndex];\n  }\n\n  ngOnInit() {\n    this._markInitialized();\n  }\n\n  ngOnChanges() {\n    this._stateChanges.next();\n  }\n\n  ngOnDestroy() {\n    this._stateChanges.complete();\n  }\n\n  static ngAcceptInputType_disableClear: BooleanInput;\n  static ngAcceptInputType_disabled: BooleanInput;\n}\n\n/** Returns the sort direction cycle to use given the provided parameters of order and clear. */\nfunction getSortDirectionCycle(start: 'asc' | 'desc',\n                               disableClear: boolean): SortDirection[] {\n  let sortOrder: SortDirection[] = ['asc', 'desc'];\n  if (start == 'desc') { sortOrder.reverse(); }\n  if (!disableClear) { sortOrder.push(''); }\n\n  return sortOrder;\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nimport {\n  animate,\n  state,\n  style,\n  transition,\n  trigger,\n  keyframes,\n  AnimationTriggerMetadata, query, animateChild,\n} from '@angular/animations';\nimport {AnimationCurves, AnimationDurations} from '@angular/material/core';\n\nconst SORT_ANIMATION_TRANSITION = AnimationDurations.ENTERING + ' ' +\n                                  AnimationCurves.STANDARD_CURVE;\n\n/**\n * Animations used by MatSort.\n * @docs-private\n */\nexport const matSortAnimations: {\n  readonly indicator: AnimationTriggerMetadata;\n  readonly leftPointer: AnimationTriggerMetadata;\n  readonly rightPointer: AnimationTriggerMetadata;\n  readonly arrowOpacity: AnimationTriggerMetadata;\n  readonly arrowPosition: AnimationTriggerMetadata;\n  readonly allowChildren: AnimationTriggerMetadata;\n} = {\n  /** Animation that moves the sort indicator. */\n  indicator: trigger('indicator', [\n    state('active-asc, asc', style({transform: 'translateY(0px)'})),\n    // 10px is the height of the sort indicator, minus the width of the pointers\n    state('active-desc, desc', style({transform: 'translateY(10px)'})),\n    transition('active-asc <=> active-desc', animate(SORT_ANIMATION_TRANSITION))\n  ]),\n\n  /** Animation that rotates the left pointer of the indicator based on the sorting direction. */\n  leftPointer: trigger('leftPointer', [\n    state('active-asc, asc', style({transform: 'rotate(-45deg)'})),\n    state('active-desc, desc', style({transform: 'rotate(45deg)'})),\n    transition('active-asc <=> active-desc', animate(SORT_ANIMATION_TRANSITION))\n  ]),\n\n  /** Animation that rotates the right pointer of the indicator based on the sorting direction. */\n  rightPointer: trigger('rightPointer', [\n    state('active-asc, asc', style({transform: 'rotate(45deg)'})),\n    state('active-desc, desc', style({transform: 'rotate(-45deg)'})),\n    transition('active-asc <=> active-desc', animate(SORT_ANIMATION_TRANSITION))\n  ]),\n\n  /** Animation that controls the arrow opacity. */\n  arrowOpacity: trigger('arrowOpacity', [\n    state('desc-to-active, asc-to-active, active', style({opacity: 1})),\n    state('desc-to-hint, asc-to-hint, hint', style({opacity: .54})),\n    state('hint-to-desc, active-to-desc, desc, hint-to-asc, active-to-asc, asc, void',\n        style({opacity: 0})),\n    // Transition between all states except for immediate transitions\n    transition('* => asc, * => desc, * => active, * => hint, * => void', animate('0ms')),\n    transition('* <=> *', animate(SORT_ANIMATION_TRANSITION)),\n  ]),\n\n  /**\n   * Animation for the translation of the arrow as a whole. States are separated into two\n   * groups: ones with animations and others that are immediate. Immediate states are asc, desc,\n   * peek, and active. The other states define a specific animation (source-to-destination)\n   * and are determined as a function of their prev user-perceived state and what the next state\n   * should be.\n   */\n  arrowPosition: trigger('arrowPosition', [\n    // Hidden Above => Hint Center\n    transition('* => desc-to-hint, * => desc-to-active',\n        animate(SORT_ANIMATION_TRANSITION, keyframes([\n          style({transform: 'translateY(-25%)'}),\n          style({transform: 'translateY(0)'})\n        ]))),\n    // Hint Center => Hidden Below\n    transition('* => hint-to-desc, * => active-to-desc',\n        animate(SORT_ANIMATION_TRANSITION, keyframes([\n          style({transform: 'translateY(0)'}),\n          style({transform: 'translateY(25%)'})\n        ]))),\n    // Hidden Below => Hint Center\n    transition('* => asc-to-hint, * => asc-to-active',\n        animate(SORT_ANIMATION_TRANSITION, keyframes([\n          style({transform: 'translateY(25%)'}),\n          style({transform: 'translateY(0)'})\n        ]))),\n    // Hint Center => Hidden Above\n    transition('* => hint-to-asc, * => active-to-asc',\n        animate(SORT_ANIMATION_TRANSITION, keyframes([\n          style({transform: 'translateY(0)'}),\n          style({transform: 'translateY(-25%)'})\n        ]))),\n    state('desc-to-hint, asc-to-hint, hint, desc-to-active, asc-to-active, active',\n        style({transform: 'translateY(0)'})),\n    state('hint-to-desc, active-to-desc, desc',\n        style({transform: 'translateY(-25%)'})),\n    state('hint-to-asc, active-to-asc, asc',\n        style({transform: 'translateY(25%)'})),\n  ]),\n\n  /** Necessary trigger that calls animate on children animations. */\n  allowChildren: trigger('allowChildren', [\n    transition('* <=> *', [\n      query('@*', animateChild(), {optional: true})\n    ])\n  ]),\n};\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {Injectable, SkipSelf, Optional} from '@angular/core';\nimport {Subject} from 'rxjs';\n\n/**\n * To modify the labels and text displayed, create a new instance of MatSortHeaderIntl and\n * include it in a custom provider.\n * @deprecated No longer being used. To be removed.\n * @breaking-change 13.0.0\n */\n@Injectable({providedIn: 'root'})\nexport class MatSortHeaderIntl {\n  /**\n   * Stream that emits whenever the labels here are changed. Use this to notify\n   * components if the labels have changed after initialization.\n   */\n  readonly changes: Subject<void> = new Subject<void>();\n}\n\n/** @docs-private */\nexport function MAT_SORT_HEADER_INTL_PROVIDER_FACTORY(parentIntl: MatSortHeaderIntl) {\n  return parentIntl || new MatSortHeaderIntl();\n}\n\n/** @docs-private */\nexport const MAT_SORT_HEADER_INTL_PROVIDER = {\n  // If there is already an MatSortHeaderIntl available, use that. Otherwise, provide a new one.\n  provide: MatSortHeaderIntl,\n  deps: [[new Optional(), new SkipSelf(), MatSortHeaderIntl]],\n  useFactory: MAT_SORT_HEADER_INTL_PROVIDER_FACTORY\n};\n\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {BooleanInput, coerceBooleanProperty} from '@angular/cdk/coercion';\nimport {\n  ChangeDetectionStrategy,\n  ChangeDetectorRef,\n  Component,\n  Input,\n  OnDestroy,\n  OnInit,\n  Optional,\n  ViewEncapsulation,\n  Inject,\n  ElementRef,\n  AfterViewInit,\n} from '@angular/core';\nimport {CanDisable, mixinDisabled} from '@angular/material/core';\nimport {FocusMonitor} from '@angular/cdk/a11y';\nimport {ENTER, SPACE} from '@angular/cdk/keycodes';\nimport {merge, Subscription} from 'rxjs';\nimport {MatSort, MatSortable} from './sort';\nimport {matSortAnimations} from './sort-animations';\nimport {SortDirection} from './sort-direction';\nimport {getSortHeaderNotContainedWithinSortError} from './sort-errors';\nimport {MatSortHeaderIntl} from './sort-header-intl';\n\n\n// Boilerplate for applying mixins to the sort header.\n/** @docs-private */\nconst _MatSortHeaderBase = mixinDisabled(class {});\n\n/**\n * Valid positions for the arrow to be in for its opacity and translation. If the state is a\n * sort direction, the position of the arrow will be above/below and opacity 0. If the state is\n * hint, the arrow will be in the center with a slight opacity. Active state means the arrow will\n * be fully opaque in the center.\n *\n * @docs-private\n */\nexport type ArrowViewState = SortDirection | 'hint' | 'active';\n\n/**\n * States describing the arrow's animated position (animating fromState to toState).\n * If the fromState is not defined, there will be no animated transition to the toState.\n * @docs-private\n */\nexport interface ArrowViewStateTransition {\n  fromState?: ArrowViewState;\n  toState?: ArrowViewState;\n}\n\n/** Column definition associated with a `MatSortHeader`. */\ninterface MatSortHeaderColumnDef {\n  name: string;\n}\n\n/**\n * Applies sorting behavior (click to change sort) and styles to an element, including an\n * arrow to display the current sort direction.\n *\n * Must be provided with an id and contained within a parent MatSort directive.\n *\n * If used on header cells in a CdkTable, it will automatically default its id from its containing\n * column definition.\n */\n@Component({\n  selector: '[mat-sort-header]',\n  exportAs: 'matSortHeader',\n  templateUrl: 'sort-header.html',\n  styleUrls: ['sort-header.css'],\n  host: {\n    'class': 'mat-sort-header',\n    '(click)': '_handleClick()',\n    '(keydown)': '_handleKeydown($event)',\n    '(mouseenter)': '_setIndicatorHintVisible(true)',\n    '(mouseleave)': '_setIndicatorHintVisible(false)',\n    '[attr.aria-sort]': '_getAriaSortAttribute()',\n    '[class.mat-sort-header-disabled]': '_isDisabled()',\n  },\n  encapsulation: ViewEncapsulation.None,\n  changeDetection: ChangeDetectionStrategy.OnPush,\n  inputs: ['disabled'],\n  animations: [\n    matSortAnimations.indicator,\n    matSortAnimations.leftPointer,\n    matSortAnimations.rightPointer,\n    matSortAnimations.arrowOpacity,\n    matSortAnimations.arrowPosition,\n    matSortAnimations.allowChildren,\n  ]\n})\nexport class MatSortHeader extends _MatSortHeaderBase\n    implements CanDisable, MatSortable, OnDestroy, OnInit, AfterViewInit {\n  private _rerenderSubscription: Subscription;\n\n  /**\n   * Flag set to true when the indicator should be displayed while the sort is not active. Used to\n   * provide an affordance that the header is sortable by showing on focus and hover.\n   */\n  _showIndicatorHint: boolean = false;\n\n  /**\n   * The view transition state of the arrow (translation/ opacity) - indicates its `from` and `to`\n   * position through the animation. If animations are currently disabled, the fromState is removed\n   * so that there is no animation displayed.\n   */\n  _viewState: ArrowViewStateTransition = { };\n\n  /** The direction the arrow should be facing according to the current state. */\n  _arrowDirection: SortDirection = '';\n\n  /**\n   * Whether the view state animation should show the transition between the `from` and `to` states.\n   */\n  _disableViewStateAnimation = false;\n\n  /**\n   * ID of this sort header. If used within the context of a CdkColumnDef, this will default to\n   * the column's name.\n   */\n  @Input('mat-sort-header') id: string;\n\n  /** Sets the position of the arrow that displays when sorted. */\n  @Input() arrowPosition: 'before' | 'after' = 'after';\n\n  /** Overrides the sort start value of the containing MatSort for this MatSortable. */\n  @Input() start: 'asc' | 'desc';\n\n  /** Overrides the disable clear value of the containing MatSort for this MatSortable. */\n  @Input()\n  get disableClear(): boolean { return this._disableClear; }\n  set disableClear(v) { this._disableClear = coerceBooleanProperty(v); }\n  private _disableClear: boolean;\n\n  constructor(\n              /**\n               * @deprecated `_intl` parameter isn't being used anymore and it'll be removed.\n               * @breaking-change 13.0.0\n               */\n              public _intl: MatSortHeaderIntl,\n              private _changeDetectorRef: ChangeDetectorRef,\n              // `MatSort` is not optionally injected, but just asserted manually w/ better error.\n              // tslint:disable-next-line: lightweight-tokens\n              @Optional() public _sort: MatSort,\n              @Inject('MAT_SORT_HEADER_COLUMN_DEF') @Optional()\n                  public _columnDef: MatSortHeaderColumnDef,\n              private _focusMonitor: FocusMonitor,\n              private _elementRef: ElementRef<HTMLElement>) {\n    // Note that we use a string token for the `_columnDef`, because the value is provided both by\n    // `material/table` and `cdk/table` and we can't have the CDK depending on Material,\n    // and we want to avoid having the sort header depending on the CDK table because\n    // of this single reference.\n    super();\n\n    if (!_sort && (typeof ngDevMode === 'undefined' || ngDevMode)) {\n      throw getSortHeaderNotContainedWithinSortError();\n    }\n\n    this._handleStateChanges();\n  }\n\n  ngOnInit() {\n    if (!this.id && this._columnDef) {\n      this.id = this._columnDef.name;\n    }\n\n    // Initialize the direction of the arrow and set the view state to be immediately that state.\n    this._updateArrowDirection();\n    this._setAnimationTransitionState(\n        {toState: this._isSorted() ? 'active' : this._arrowDirection});\n\n    this._sort.register(this);\n  }\n\n  ngAfterViewInit() {\n    // We use the focus monitor because we also want to style\n    // things differently based on the focus origin.\n    this._focusMonitor.monitor(this._elementRef, true).subscribe(origin => {\n      const newState = !!origin;\n      if (newState !== this._showIndicatorHint) {\n        this._setIndicatorHintVisible(newState);\n        this._changeDetectorRef.markForCheck();\n      }\n    });\n  }\n\n  ngOnDestroy() {\n    this._focusMonitor.stopMonitoring(this._elementRef);\n    this._sort.deregister(this);\n    this._rerenderSubscription.unsubscribe();\n  }\n\n  /**\n   * Sets the \"hint\" state such that the arrow will be semi-transparently displayed as a hint to the\n   * user showing what the active sort will become. If set to false, the arrow will fade away.\n   */\n  _setIndicatorHintVisible(visible: boolean) {\n    // No-op if the sort header is disabled - should not make the hint visible.\n    if (this._isDisabled() && visible) { return; }\n\n    this._showIndicatorHint = visible;\n\n    if (!this._isSorted()) {\n      this._updateArrowDirection();\n      if (this._showIndicatorHint) {\n        this._setAnimationTransitionState({fromState: this._arrowDirection, toState: 'hint'});\n      } else {\n        this._setAnimationTransitionState({fromState: 'hint', toState: this._arrowDirection});\n      }\n    }\n  }\n\n  /**\n   * Sets the animation transition view state for the arrow's position and opacity. If the\n   * `disableViewStateAnimation` flag is set to true, the `fromState` will be ignored so that\n   * no animation appears.\n   */\n  _setAnimationTransitionState(viewState: ArrowViewStateTransition) {\n    this._viewState = viewState || { };\n\n    // If the animation for arrow position state (opacity/translation) should be disabled,\n    // remove the fromState so that it jumps right to the toState.\n    if (this._disableViewStateAnimation) {\n      this._viewState = {toState: viewState.toState};\n    }\n  }\n\n  /** Triggers the sort on this sort header and removes the indicator hint. */\n  _toggleOnInteraction() {\n    this._sort.sort(this);\n\n    // Do not show the animation if the header was already shown in the right position.\n    if (this._viewState.toState === 'hint' || this._viewState.toState === 'active') {\n      this._disableViewStateAnimation = true;\n    }\n  }\n\n  _handleClick() {\n    if (!this._isDisabled()) {\n      this._sort.sort(this);\n    }\n  }\n\n  _handleKeydown(event: KeyboardEvent) {\n    if (!this._isDisabled() && (event.keyCode === SPACE || event.keyCode === ENTER)) {\n      event.preventDefault();\n      this._toggleOnInteraction();\n    }\n  }\n\n  /** Whether this MatSortHeader is currently sorted in either ascending or descending order. */\n  _isSorted() {\n    return this._sort.active == this.id &&\n        (this._sort.direction === 'asc' || this._sort.direction === 'desc');\n  }\n\n  /** Returns the animation state for the arrow direction (indicator and pointers). */\n  _getArrowDirectionState() {\n    return `${this._isSorted() ? 'active-' : ''}${this._arrowDirection}`;\n  }\n\n  /** Returns the arrow position state (opacity, translation). */\n  _getArrowViewState() {\n    const fromState = this._viewState.fromState;\n    return (fromState ? `${fromState}-to-` : '') + this._viewState.toState;\n  }\n\n  /**\n   * Updates the direction the arrow should be pointing. If it is not sorted, the arrow should be\n   * facing the start direction. Otherwise if it is sorted, the arrow should point in the currently\n   * active sorted direction. The reason this is updated through a function is because the direction\n   * should only be changed at specific times - when deactivated but the hint is displayed and when\n   * the sort is active and the direction changes. Otherwise the arrow's direction should linger\n   * in cases such as the sort becoming deactivated but we want to animate the arrow away while\n   * preserving its direction, even though the next sort direction is actually different and should\n   * only be changed once the arrow displays again (hint or activation).\n   */\n  _updateArrowDirection() {\n    this._arrowDirection = this._isSorted() ?\n        this._sort.direction :\n        (this.start || this._sort.start);\n  }\n\n  _isDisabled() {\n    return this._sort.disabled || this.disabled;\n  }\n\n  /**\n   * Gets the aria-sort attribute that should be applied to this sort header. If this header\n   * is not sorted, returns null so that the attribute is removed from the host element. Aria spec\n   * says that the aria-sort property should only be present on one header at a time, so removing\n   * ensures this is true.\n   */\n  _getAriaSortAttribute() {\n    if (!this._isSorted()) {\n      return 'none';\n    }\n\n    return this._sort.direction == 'asc' ? 'ascending' : 'descending';\n  }\n\n  /** Whether the arrow inside the sort header should be rendered. */\n  _renderArrow() {\n    return !this._isDisabled() || this._isSorted();\n  }\n\n  /** Handles changes in the sorting state. */\n  private _handleStateChanges() {\n    this._rerenderSubscription =\n      merge(this._sort.sortChange, this._sort._stateChanges, this._intl.changes).subscribe(() => {\n        if (this._isSorted()) {\n          this._updateArrowDirection();\n\n          // Do not show the animation if the header was already shown in the right position.\n          if (this._viewState.toState === 'hint' || this._viewState.toState === 'active') {\n            this._disableViewStateAnimation = true;\n          }\n\n          this._setAnimationTransitionState({fromState: this._arrowDirection, toState: 'active'});\n          this._showIndicatorHint = false;\n        }\n\n        // If this header was recently active and now no longer sorted, animate away the arrow.\n        if (!this._isSorted() && this._viewState && this._viewState.toState === 'active') {\n          this._disableViewStateAnimation = false;\n          this._setAnimationTransitionState({fromState: 'active', toState: this._arrowDirection});\n        }\n\n        this._changeDetectorRef.markForCheck();\n      });\n  }\n\n  static ngAcceptInputType_disableClear: BooleanInput;\n  static ngAcceptInputType_disabled: BooleanInput;\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {NgModule} from '@angular/core';\nimport {MatSortHeader} from './sort-header';\nimport {MatSort} from './sort';\nimport {MAT_SORT_HEADER_INTL_PROVIDER} from './sort-header-intl';\nimport {CommonModule} from '@angular/common';\nimport {MatCommonModule} from '@angular/material/core';\n\n\n@NgModule({\n  imports: [CommonModule, MatCommonModule],\n  exports: [MatSort, MatSortHeader],\n  declarations: [MatSort, MatSortHeader],\n  providers: [MAT_SORT_HEADER_INTL_PROVIDER]\n})\nexport class MatSortModule {}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nexport * from './sort-module';\nexport * from './sort-direction';\nexport * from './sort-header';\nexport * from './sort-header-intl';\nexport * from './sort';\nexport * from './sort-animations';\n","/**\n * Generated bundle index. Do not edit.\n */\n\nexport * from 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IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,\r\nINDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM\r\nLOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR\r\nOTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR\r\nPERFORMANCE OF THIS SOFTWARE.\r\n***************************************************************************** */\r\n/* global Reflect, Promise */\r\n\r\nvar extendStatics = function(d, b) {\r\n    extendStatics = Object.setPrototypeOf ||\r\n        ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\r\n        function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\r\n    return extendStatics(d, b);\r\n};\r\n\r\nexport function __extends(d, b) {\r\n    if (typeof b !== \"function\" && b !== null)\r\n        throw new TypeError(\"Class extends value \" + String(b) + \" is not a constructor or null\");\r\n    extendStatics(d, b);\r\n    function __() { this.constructor = d; }\r\n    d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\r\n}\r\n\r\nexport var __assign = function() {\r\n    __assign = Object.assign || function __assign(t) {\r\n        for (var s, i = 1, n = arguments.length; i < n; i++) {\r\n            s = arguments[i];\r\n            for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];\r\n        }\r\n        return t;\r\n    }\r\n    return __assign.apply(this, arguments);\r\n}\r\n\r\nexport function __rest(s, e) {\r\n    var t = {};\r\n    for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)\r\n        t[p] = s[p];\r\n    if (s != null && typeof Object.getOwnPropertySymbols === \"function\")\r\n        for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {\r\n            if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))\r\n                t[p[i]] = s[p[i]];\r\n        }\r\n    return t;\r\n}\r\n\r\nexport function __decorate(decorators, target, key, desc) {\r\n    var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;\r\n    if (typeof Reflect === \"object\" && typeof Reflect.decorate === \"function\") r = Reflect.decorate(decorators, target, key, desc);\r\n    else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;\r\n    return c > 3 && r && Object.defineProperty(target, key, r), r;\r\n}\r\n\r\nexport function __param(paramIndex, decorator) {\r\n    return function (target, key) { decorator(target, key, paramIndex); }\r\n}\r\n\r\nexport function __metadata(metadataKey, metadataValue) {\r\n    if (typeof Reflect === \"object\" && typeof Reflect.metadata === \"function\") return Reflect.metadata(metadataKey, metadataValue);\r\n}\r\n\r\nexport function __awaiter(thisArg, _arguments, P, generator) {\r\n    function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\r\n    return new (P || (P = Promise))(function (resolve, reject) {\r\n        function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\r\n        function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\r\n        function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\r\n        step((generator = generator.apply(thisArg, _arguments || [])).next());\r\n    });\r\n}\r\n\r\nexport function __generator(thisArg, body) {\r\n    var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;\r\n    return g = { next: verb(0), \"throw\": verb(1), \"return\": verb(2) }, typeof Symbol === \"function\" && (g[Symbol.iterator] = function() { return this; }), g;\r\n    function verb(n) { return function (v) { return step([n, v]); }; }\r\n    function step(op) {\r\n        if (f) throw new TypeError(\"Generator is already executing.\");\r\n        while (_) try {\r\n            if (f = 1, y && (t = op[0] & 2 ? y[\"return\"] : op[0] ? y[\"throw\"] || ((t = y[\"return\"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;\r\n            if (y = 0, t) op = [op[0] & 2, t.value];\r\n            switch (op[0]) {\r\n                case 0: case 1: t = op; break;\r\n                case 4: _.label++; return { value: op[1], done: false };\r\n                case 5: _.label++; y = op[1]; op = [0]; continue;\r\n                case 7: op = _.ops.pop(); _.trys.pop(); continue;\r\n                default:\r\n                    if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }\r\n                    if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }\r\n                    if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }\r\n                    if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }\r\n                    if (t[2]) _.ops.pop();\r\n                    _.trys.pop(); continue;\r\n            }\r\n            op = body.call(thisArg, _);\r\n        } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }\r\n        if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };\r\n    }\r\n}\r\n\r\nexport var __createBinding = Object.create ? (function(o, m, k, k2) {\r\n    if (k2 === undefined) k2 = k;\r\n    Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });\r\n}) : (function(o, m, k, k2) {\r\n    if (k2 === undefined) k2 = k;\r\n    o[k2] = m[k];\r\n});\r\n\r\nexport function __exportStar(m, o) {\r\n    for (var p in m) if (p !== \"default\" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);\r\n}\r\n\r\nexport function __values(o) {\r\n    var s = typeof Symbol === \"function\" && Symbol.iterator, m = s && o[s], i = 0;\r\n    if (m) return m.call(o);\r\n    if (o && typeof o.length === \"number\") return {\r\n        next: function () {\r\n            if (o && i >= o.length) o = void 0;\r\n            return { value: o && o[i++], done: !o };\r\n        }\r\n    };\r\n    throw new TypeError(s ? \"Object is not iterable.\" : \"Symbol.iterator is not defined.\");\r\n}\r\n\r\nexport function __read(o, n) {\r\n    var m = typeof Symbol === \"function\" && o[Symbol.iterator];\r\n    if (!m) return o;\r\n    var i = m.call(o), r, ar = [], e;\r\n    try {\r\n        while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);\r\n    }\r\n    catch (error) { e = { error: error }; }\r\n    finally {\r\n        try {\r\n            if (r && !r.done && (m = i[\"return\"])) m.call(i);\r\n        }\r\n        finally { if (e) throw e.error; }\r\n    }\r\n    return ar;\r\n}\r\n\r\n/** @deprecated */\r\nexport function __spread() {\r\n    for (var ar = [], i = 0; i < arguments.length; i++)\r\n        ar = ar.concat(__read(arguments[i]));\r\n    return ar;\r\n}\r\n\r\n/** @deprecated */\r\nexport function __spreadArrays() {\r\n    for (var s = 0, i = 0, il = arguments.length; i < il; i++) s += arguments[i].length;\r\n    for (var r = Array(s), k = 0, i = 0; i < il; i++)\r\n        for (var a = arguments[i], j = 0, jl = a.length; j < jl; j++, k++)\r\n            r[k] = a[j];\r\n    return r;\r\n}\r\n\r\nexport function __spreadArray(to, from, pack) {\r\n    if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {\r\n        if (ar || !(i in from)) {\r\n            if (!ar) ar = Array.prototype.slice.call(from, 0, i);\r\n            ar[i] = from[i];\r\n        }\r\n    }\r\n    return to.concat(ar || from);\r\n}\r\n\r\nexport function __await(v) {\r\n    return this instanceof __await ? (this.v = v, this) : new __await(v);\r\n}\r\n\r\nexport function __asyncGenerator(thisArg, _arguments, generator) {\r\n    if (!Symbol.asyncIterator) throw new TypeError(\"Symbol.asyncIterator is not defined.\");\r\n    var g = generator.apply(thisArg, _arguments || []), i, q = [];\r\n    return i = {}, verb(\"next\"), verb(\"throw\"), verb(\"return\"), i[Symbol.asyncIterator] = function () { return this; }, i;\r\n    function verb(n) { if (g[n]) i[n] = function (v) { return new Promise(function (a, b) { q.push([n, v, a, b]) > 1 || resume(n, v); }); }; }\r\n    function resume(n, v) { try { step(g[n](v)); } catch (e) { settle(q[0][3], e); } }\r\n    function step(r) { r.value instanceof __await ? Promise.resolve(r.value.v).then(fulfill, reject) : settle(q[0][2], r); }\r\n    function fulfill(value) { resume(\"next\", value); }\r\n    function reject(value) { resume(\"throw\", value); }\r\n    function settle(f, v) { if (f(v), q.shift(), q.length) resume(q[0][0], q[0][1]); }\r\n}\r\n\r\nexport function __asyncDelegator(o) {\r\n    var i, p;\r\n    return i = {}, verb(\"next\"), verb(\"throw\", function (e) { throw e; }), verb(\"return\"), i[Symbol.iterator] = function () { return this; }, i;\r\n    function verb(n, f) { i[n] = o[n] ? function (v) { return (p = !p) ? { value: __await(o[n](v)), done: n === \"return\" } : f ? f(v) : v; } : f; }\r\n}\r\n\r\nexport function __asyncValues(o) {\r\n    if (!Symbol.asyncIterator) throw new TypeError(\"Symbol.asyncIterator is not defined.\");\r\n    var m = o[Symbol.asyncIterator], i;\r\n    return m ? m.call(o) : (o = typeof __values === \"function\" ? __values(o) : o[Symbol.iterator](), i = {}, verb(\"next\"), verb(\"throw\"), verb(\"return\"), i[Symbol.asyncIterator] = function () { return this; }, i);\r\n    function verb(n) { i[n] = o[n] && function (v) { return new Promise(function (resolve, reject) { v = o[n](v), settle(resolve, reject, v.done, v.value); }); }; }\r\n    function settle(resolve, reject, d, v) { Promise.resolve(v).then(function(v) { resolve({ value: v, done: d }); }, reject); }\r\n}\r\n\r\nexport function __makeTemplateObject(cooked, raw) {\r\n    if (Object.defineProperty) { Object.defineProperty(cooked, \"raw\", { value: raw }); } else { cooked.raw = raw; }\r\n    return cooked;\r\n};\r\n\r\nvar __setModuleDefault = Object.create ? (function(o, v) {\r\n    Object.defineProperty(o, \"default\", { enumerable: true, value: v });\r\n}) : function(o, v) {\r\n    o[\"default\"] = v;\r\n};\r\n\r\nexport function __importStar(mod) {\r\n    if (mod && mod.__esModule) return mod;\r\n    var result = {};\r\n    if (mod != null) for (var k in mod) if (k !== \"default\" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\r\n    __setModuleDefault(result, mod);\r\n    return result;\r\n}\r\n\r\nexport function __importDefault(mod) {\r\n    return (mod && mod.__esModule) ? mod : { default: mod };\r\n}\r\n\r\nexport function __classPrivateFieldGet(receiver, state, kind, f) {\r\n    if (kind === \"a\" && !f) throw new TypeError(\"Private accessor was defined without a getter\");\r\n    if (typeof state === \"function\" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError(\"Cannot read private member from an object whose class did not declare it\");\r\n    return kind === \"m\" ? f : kind === \"a\" ? f.call(receiver) : f ? f.value : state.get(receiver);\r\n}\r\n\r\nexport function __classPrivateFieldSet(receiver, state, value, kind, f) {\r\n    if (kind === \"m\") throw new TypeError(\"Private method is not writable\");\r\n    if (kind === \"a\" && !f) throw new TypeError(\"Private accessor was defined without a setter\");\r\n    if (typeof state === \"function\" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError(\"Cannot write private member to an object whose class did not declare it\");\r\n    return (kind === \"a\" ? f.call(receiver, value) : f ? f.value = value : state.set(receiver, value)), value;\r\n}\r\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\n/** @docs-private */\nexport function getSortDuplicateSortableIdError(id: string): Error {\n  return Error(`Cannot have two MatSortables with the same id (${id}).`);\n}\n\n/** @docs-private */\nexport function getSortHeaderNotContainedWithinSortError(): Error {\n  return Error(`MatSortHeader must be placed within a parent element with the MatSort directive.`);\n}\n\n/** @docs-private */\nexport function getSortHeaderMissingIdError(): Error {\n  return Error(`MatSortHeader must be provided with a unique id.`);\n}\n\n/** @docs-private */\nexport function getSortInvalidDirectionError(direction: string): Error {\n  return Error(`${direction} is not a valid sort direction ('asc' or 'desc').`);\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {BooleanInput, coerceBooleanProperty} from '@angular/cdk/coercion';\nimport {\n  Directive,\n  EventEmitter,\n  Inject,\n  InjectionToken,\n  Input,\n  OnChanges,\n  OnDestroy,\n  OnInit,\n  Optional,\n  Output,\n} from '@angular/core';\nimport {\n  CanDisable,\n  HasInitialized,\n  mixinDisabled,\n  mixinInitialized,\n} from '@angular/material/core';\nimport {Subject} from 'rxjs';\nimport {SortDirection} from './sort-direction';\nimport {\n  getSortDuplicateSortableIdError,\n  getSortHeaderMissingIdError,\n  getSortInvalidDirectionError,\n} from './sort-errors';\n\n/** Interface for a directive that holds sorting state consumed by `MatSortHeader`. */\nexport interface MatSortable {\n  /** The id of the column being sorted. */\n  id: string;\n\n  /** Starting sort direction. */\n  start: 'asc' | 'desc';\n\n  /** Whether to disable clearing the sorting state. */\n  disableClear: boolean;\n}\n\n/** The current sort state. */\nexport interface Sort {\n  /** The id of the column being sorted. */\n  active: string;\n\n  /** The sort direction. */\n  direction: SortDirection;\n}\n\n/** Default options for `mat-sort`.  */\nexport interface MatSortDefaultOptions {\n  /** Whether to disable clearing the sorting state. */\n  disableClear?: boolean;\n}\n\n/** Injection token to be used to override the default options for `mat-sort`. */\nexport const MAT_SORT_DEFAULT_OPTIONS =\n    new InjectionToken<MatSortDefaultOptions>('MAT_SORT_DEFAULT_OPTIONS');\n\n\n// Boilerplate for applying mixins to MatSort.\n/** @docs-private */\nconst _MatSortBase = mixinInitialized(mixinDisabled(class {}));\n\n/** Container for MatSortables to manage the sort state and provide default sort parameters. */\n@Directive({\n  selector: '[matSort]',\n  exportAs: 'matSort',\n  host: {'class': 'mat-sort'},\n  inputs: ['disabled: matSortDisabled']\n})\nexport class MatSort extends _MatSortBase\n    implements CanDisable, HasInitialized, OnChanges, OnDestroy, OnInit {\n  /** Collection of all registered sortables that this directive manages. */\n  sortables = new Map<string, MatSortable>();\n\n  /** Used to notify any child components listening to state changes. */\n  readonly _stateChanges = new Subject<void>();\n\n  /** The id of the most recently sorted MatSortable. */\n  @Input('matSortActive') active: string;\n\n  /**\n   * The direction to set when an MatSortable is initially sorted.\n   * May be overriden by the MatSortable's sort start.\n   */\n  @Input('matSortStart') start: 'asc' | 'desc' = 'asc';\n\n  /** The sort direction of the currently active MatSortable. */\n  @Input('matSortDirection')\n  get direction(): SortDirection { return this._direction; }\n  set direction(direction: SortDirection) {\n    if (direction && direction !== 'asc' && direction !== 'desc' &&\n      (typeof ngDevMode === 'undefined' || ngDevMode)) {\n      throw getSortInvalidDirectionError(direction);\n    }\n    this._direction = direction;\n  }\n  private _direction: SortDirection = '';\n\n  /**\n   * Whether to disable the user from clearing the sort by finishing the sort direction cycle.\n   * May be overriden by the MatSortable's disable clear input.\n   */\n  @Input('matSortDisableClear')\n  get disableClear(): boolean { return this._disableClear; }\n  set disableClear(v: boolean) { this._disableClear = coerceBooleanProperty(v); }\n  private _disableClear: boolean;\n\n  /** Event emitted when the user changes either the active sort or sort direction. */\n  @Output('matSortChange') readonly sortChange: EventEmitter<Sort> = new EventEmitter<Sort>();\n\n  constructor(@Optional() @Inject(MAT_SORT_DEFAULT_OPTIONS)\n              private _defaultOptions?: MatSortDefaultOptions) {\n    super();\n  }\n\n  /**\n   * Register function to be used by the contained MatSortables. Adds the MatSortable to the\n   * collection of MatSortables.\n   */\n  register(sortable: MatSortable): void {\n    if (typeof ngDevMode === 'undefined' || ngDevMode) {\n      if (!sortable.id) {\n        throw getSortHeaderMissingIdError();\n      }\n\n      if (this.sortables.has(sortable.id)) {\n        throw getSortDuplicateSortableIdError(sortable.id);\n      }\n    }\n\n    this.sortables.set(sortable.id, sortable);\n  }\n\n  /**\n   * Unregister function to be used by the contained MatSortables. Removes the MatSortable from the\n   * collection of contained MatSortables.\n   */\n  deregister(sortable: MatSortable): void {\n    this.sortables.delete(sortable.id);\n  }\n\n  /** Sets the active sort id and determines the new sort direction. */\n  sort(sortable: MatSortable): void {\n    if (this.active != sortable.id) {\n      this.active = sortable.id;\n      this.direction = sortable.start ? sortable.start : this.start;\n    } else {\n      this.direction = this.getNextSortDirection(sortable);\n    }\n\n    this.sortChange.emit({active: this.active, direction: this.direction});\n  }\n\n  /** Returns the next sort direction of the active sortable, checking for potential overrides. */\n  getNextSortDirection(sortable: MatSortable): SortDirection {\n    if (!sortable) { return ''; }\n\n    // Get the sort direction cycle with the potential sortable overrides.\n    const disableClear = sortable?.disableClear ??\n        this.disableClear ?? !!this._defaultOptions?.disableClear;\n    let sortDirectionCycle = getSortDirectionCycle(sortable.start || this.start, disableClear);\n\n    // Get and return the next direction in the cycle\n    let nextDirectionIndex = sortDirectionCycle.indexOf(this.direction) + 1;\n    if (nextDirectionIndex >= sortDirectionCycle.length) { nextDirectionIndex = 0; }\n    return sortDirectionCycle[nextDirectionIndex];\n  }\n\n  ngOnInit() {\n    this._markInitialized();\n  }\n\n  ngOnChanges() {\n    this._stateChanges.next();\n  }\n\n  ngOnDestroy() {\n    this._stateChanges.complete();\n  }\n\n  static ngAcceptInputType_disableClear: BooleanInput;\n  static ngAcceptInputType_disabled: BooleanInput;\n}\n\n/** Returns the sort direction cycle to use given the provided parameters of order and clear. */\nfunction getSortDirectionCycle(start: 'asc' | 'desc',\n                               disableClear: boolean): SortDirection[] {\n  let sortOrder: SortDirection[] = ['asc', 'desc'];\n  if (start == 'desc') { sortOrder.reverse(); }\n  if (!disableClear) { sortOrder.push(''); }\n\n  return sortOrder;\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nimport {\n  animate,\n  state,\n  style,\n  transition,\n  trigger,\n  keyframes,\n  AnimationTriggerMetadata, query, animateChild,\n} from '@angular/animations';\nimport {AnimationCurves, AnimationDurations} from '@angular/material/core';\n\nconst SORT_ANIMATION_TRANSITION = AnimationDurations.ENTERING + ' ' +\n                                  AnimationCurves.STANDARD_CURVE;\n\n/**\n * Animations used by MatSort.\n * @docs-private\n */\nexport const matSortAnimations: {\n  readonly indicator: AnimationTriggerMetadata;\n  readonly leftPointer: AnimationTriggerMetadata;\n  readonly rightPointer: AnimationTriggerMetadata;\n  readonly arrowOpacity: AnimationTriggerMetadata;\n  readonly arrowPosition: AnimationTriggerMetadata;\n  readonly allowChildren: AnimationTriggerMetadata;\n} = {\n  /** Animation that moves the sort indicator. */\n  indicator: trigger('indicator', [\n    state('active-asc, asc', style({transform: 'translateY(0px)'})),\n    // 10px is the height of the sort indicator, minus the width of the pointers\n    state('active-desc, desc', style({transform: 'translateY(10px)'})),\n    transition('active-asc <=> active-desc', animate(SORT_ANIMATION_TRANSITION))\n  ]),\n\n  /** Animation that rotates the left pointer of the indicator based on the sorting direction. */\n  leftPointer: trigger('leftPointer', [\n    state('active-asc, asc', style({transform: 'rotate(-45deg)'})),\n    state('active-desc, desc', style({transform: 'rotate(45deg)'})),\n    transition('active-asc <=> active-desc', animate(SORT_ANIMATION_TRANSITION))\n  ]),\n\n  /** Animation that rotates the right pointer of the indicator based on the sorting direction. */\n  rightPointer: trigger('rightPointer', [\n    state('active-asc, asc', style({transform: 'rotate(45deg)'})),\n    state('active-desc, desc', style({transform: 'rotate(-45deg)'})),\n    transition('active-asc <=> active-desc', animate(SORT_ANIMATION_TRANSITION))\n  ]),\n\n  /** Animation that controls the arrow opacity. */\n  arrowOpacity: trigger('arrowOpacity', [\n    state('desc-to-active, asc-to-active, active', style({opacity: 1})),\n    state('desc-to-hint, asc-to-hint, hint', style({opacity: .54})),\n    state('hint-to-desc, active-to-desc, desc, hint-to-asc, active-to-asc, asc, void',\n        style({opacity: 0})),\n    // Transition between all states except for immediate transitions\n    transition('* => asc, * => desc, * => active, * => hint, * => void', animate('0ms')),\n    transition('* <=> *', animate(SORT_ANIMATION_TRANSITION)),\n  ]),\n\n  /**\n   * Animation for the translation of the arrow as a whole. States are separated into two\n   * groups: ones with animations and others that are immediate. Immediate states are asc, desc,\n   * peek, and active. The other states define a specific animation (source-to-destination)\n   * and are determined as a function of their prev user-perceived state and what the next state\n   * should be.\n   */\n  arrowPosition: trigger('arrowPosition', [\n    // Hidden Above => Hint Center\n    transition('* => desc-to-hint, * => desc-to-active',\n        animate(SORT_ANIMATION_TRANSITION, keyframes([\n          style({transform: 'translateY(-25%)'}),\n          style({transform: 'translateY(0)'})\n        ]))),\n    // Hint Center => Hidden Below\n    transition('* => hint-to-desc, * => active-to-desc',\n        animate(SORT_ANIMATION_TRANSITION, keyframes([\n          style({transform: 'translateY(0)'}),\n          style({transform: 'translateY(25%)'})\n        ]))),\n    // Hidden Below => Hint Center\n    transition('* => asc-to-hint, * => asc-to-active',\n        animate(SORT_ANIMATION_TRANSITION, keyframes([\n          style({transform: 'translateY(25%)'}),\n          style({transform: 'translateY(0)'})\n        ]))),\n    // Hint Center => Hidden Above\n    transition('* => hint-to-asc, * => active-to-asc',\n        animate(SORT_ANIMATION_TRANSITION, keyframes([\n          style({transform: 'translateY(0)'}),\n          style({transform: 'translateY(-25%)'})\n        ]))),\n    state('desc-to-hint, asc-to-hint, hint, desc-to-active, asc-to-active, active',\n        style({transform: 'translateY(0)'})),\n    state('hint-to-desc, active-to-desc, desc',\n        style({transform: 'translateY(-25%)'})),\n    state('hint-to-asc, active-to-asc, asc',\n        style({transform: 'translateY(25%)'})),\n  ]),\n\n  /** Necessary trigger that calls animate on children animations. */\n  allowChildren: trigger('allowChildren', [\n    transition('* <=> *', [\n      query('@*', animateChild(), {optional: true})\n    ])\n  ]),\n};\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {Injectable, SkipSelf, Optional} from '@angular/core';\nimport {Subject} from 'rxjs';\n\n/**\n * To modify the labels and text displayed, create a new instance of MatSortHeaderIntl and\n * include it in a custom provider.\n */\n@Injectable({providedIn: 'root'})\nexport class MatSortHeaderIntl {\n  /**\n   * Stream that emits whenever the labels here are changed. Use this to notify\n   * components if the labels have changed after initialization.\n   */\n  readonly changes: Subject<void> = new Subject<void>();\n}\n\n/** @docs-private */\nexport function MAT_SORT_HEADER_INTL_PROVIDER_FACTORY(parentIntl: MatSortHeaderIntl) {\n  return parentIntl || new MatSortHeaderIntl();\n}\n\n/** @docs-private */\nexport const MAT_SORT_HEADER_INTL_PROVIDER = {\n  // If there is already an MatSortHeaderIntl available, use that. Otherwise, provide a new one.\n  provide: MatSortHeaderIntl,\n  deps: [[new Optional(), new SkipSelf(), MatSortHeaderIntl]],\n  useFactory: MAT_SORT_HEADER_INTL_PROVIDER_FACTORY\n};\n\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {AriaDescriber, FocusMonitor} from '@angular/cdk/a11y';\nimport {BooleanInput, coerceBooleanProperty} from '@angular/cdk/coercion';\nimport {ENTER, SPACE} from '@angular/cdk/keycodes';\nimport {\n  AfterViewInit,\n  ChangeDetectionStrategy,\n  ChangeDetectorRef,\n  Component,\n  ElementRef,\n  Inject,\n  Input,\n  OnDestroy,\n  OnInit,\n  Optional,\n  ViewEncapsulation,\n} from '@angular/core';\nimport {CanDisable, mixinDisabled} from '@angular/material/core';\nimport {merge, Subscription} from 'rxjs';\nimport {MatSort, MatSortable} from './sort';\nimport {matSortAnimations} from './sort-animations';\nimport {SortDirection} from './sort-direction';\nimport {getSortHeaderNotContainedWithinSortError} from './sort-errors';\nimport {MatSortHeaderIntl} from './sort-header-intl';\n\n\n// Boilerplate for applying mixins to the sort header.\n/** @docs-private */\nconst _MatSortHeaderBase = mixinDisabled(class {});\n\n/**\n * Valid positions for the arrow to be in for its opacity and translation. If the state is a\n * sort direction, the position of the arrow will be above/below and opacity 0. If the state is\n * hint, the arrow will be in the center with a slight opacity. Active state means the arrow will\n * be fully opaque in the center.\n *\n * @docs-private\n */\nexport type ArrowViewState = SortDirection | 'hint' | 'active';\n\n/**\n * States describing the arrow's animated position (animating fromState to toState).\n * If the fromState is not defined, there will be no animated transition to the toState.\n * @docs-private\n */\nexport interface ArrowViewStateTransition {\n  fromState?: ArrowViewState;\n  toState?: ArrowViewState;\n}\n\n/** Column definition associated with a `MatSortHeader`. */\ninterface MatSortHeaderColumnDef {\n  name: string;\n}\n\n/**\n * Applies sorting behavior (click to change sort) and styles to an element, including an\n * arrow to display the current sort direction.\n *\n * Must be provided with an id and contained within a parent MatSort directive.\n *\n * If used on header cells in a CdkTable, it will automatically default its id from its containing\n * column definition.\n */\n@Component({\n  selector: '[mat-sort-header]',\n  exportAs: 'matSortHeader',\n  templateUrl: 'sort-header.html',\n  styleUrls: ['sort-header.css'],\n  host: {\n    'class': 'mat-sort-header',\n    '(click)': '_handleClick()',\n    '(keydown)': '_handleKeydown($event)',\n    '(mouseenter)': '_setIndicatorHintVisible(true)',\n    '(mouseleave)': '_setIndicatorHintVisible(false)',\n    '[attr.aria-sort]': '_getAriaSortAttribute()',\n    '[class.mat-sort-header-disabled]': '_isDisabled()',\n  },\n  encapsulation: ViewEncapsulation.None,\n  changeDetection: ChangeDetectionStrategy.OnPush,\n  inputs: ['disabled'],\n  animations: [\n    matSortAnimations.indicator,\n    matSortAnimations.leftPointer,\n    matSortAnimations.rightPointer,\n    matSortAnimations.arrowOpacity,\n    matSortAnimations.arrowPosition,\n    matSortAnimations.allowChildren,\n  ]\n})\nexport class MatSortHeader extends _MatSortHeaderBase\n    implements CanDisable, MatSortable, OnDestroy, OnInit, AfterViewInit {\n  private _rerenderSubscription: Subscription;\n\n  /**\n   * The element with role=\"button\" inside this component's view. We need this\n   * in order to apply a description with AriaDescriber.\n   */\n  private _sortButton: HTMLElement;\n\n  /**\n   * Flag set to true when the indicator should be displayed while the sort is not active. Used to\n   * provide an affordance that the header is sortable by showing on focus and hover.\n   */\n  _showIndicatorHint: boolean = false;\n\n  /**\n   * The view transition state of the arrow (translation/ opacity) - indicates its `from` and `to`\n   * position through the animation. If animations are currently disabled, the fromState is removed\n   * so that there is no animation displayed.\n   */\n  _viewState: ArrowViewStateTransition = { };\n\n  /** The direction the arrow should be facing according to the current state. */\n  _arrowDirection: SortDirection = '';\n\n  /**\n   * Whether the view state animation should show the transition between the `from` and `to` states.\n   */\n  _disableViewStateAnimation = false;\n\n  /**\n   * ID of this sort header. If used within the context of a CdkColumnDef, this will default to\n   * the column's name.\n   */\n  @Input('mat-sort-header') id: string;\n\n  /** Sets the position of the arrow that displays when sorted. */\n  @Input() arrowPosition: 'before' | 'after' = 'after';\n\n  /** Overrides the sort start value of the containing MatSort for this MatSortable. */\n  @Input() start: 'asc' | 'desc';\n\n  /**\n   * Description applied to MatSortHeader's button element with aria-describedby. This text should\n   * describe the action that will occur when the user clicks the sort header.\n   */\n  @Input()\n  get sortActionDescription(): string {\n    return this._sortActionDescription;\n  }\n  set sortActionDescription(value: string) {\n    this._updateSortActionDescription(value);\n  }\n  // Default the action description to \"Sort\" because it's better than nothing.\n  // Without a description, the button's label comes from the sort header text content,\n  // which doesn't give any indication that it performs a sorting operation.\n  private _sortActionDescription: string = 'Sort';\n\n  /** Overrides the disable clear value of the containing MatSort for this MatSortable. */\n  @Input()\n  get disableClear(): boolean { return this._disableClear; }\n  set disableClear(v) { this._disableClear = coerceBooleanProperty(v); }\n  private _disableClear: boolean;\n\n  constructor(\n              /**\n               * @deprecated `_intl` parameter isn't being used anymore and it'll be removed.\n               * @breaking-change 13.0.0\n               */\n              public _intl: MatSortHeaderIntl,\n              private _changeDetectorRef: ChangeDetectorRef,\n              // `MatSort` is not optionally injected, but just asserted manually w/ better error.\n              // tslint:disable-next-line: lightweight-tokens\n              @Optional() public _sort: MatSort,\n              @Inject('MAT_SORT_HEADER_COLUMN_DEF') @Optional()\n                  public _columnDef: MatSortHeaderColumnDef,\n              private _focusMonitor: FocusMonitor,\n              private _elementRef: ElementRef<HTMLElement>,\n              /** @breaking-change 14.0.0 _ariaDescriber will be required. */\n              @Inject(AriaDescriber) @Optional() private _ariaDescriber?: AriaDescriber | null) {\n    // Note that we use a string token for the `_columnDef`, because the value is provided both by\n    // `material/table` and `cdk/table` and we can't have the CDK depending on Material,\n    // and we want to avoid having the sort header depending on the CDK table because\n    // of this single reference.\n    super();\n\n    if (!_sort && (typeof ngDevMode === 'undefined' || ngDevMode)) {\n      throw getSortHeaderNotContainedWithinSortError();\n    }\n\n    this._handleStateChanges();\n  }\n\n  ngOnInit() {\n    if (!this.id && this._columnDef) {\n      this.id = this._columnDef.name;\n    }\n\n    // Initialize the direction of the arrow and set the view state to be immediately that state.\n    this._updateArrowDirection();\n    this._setAnimationTransitionState(\n        {toState: this._isSorted() ? 'active' : this._arrowDirection});\n\n    this._sort.register(this);\n\n    this._sortButton = this._elementRef.nativeElement.querySelector('[role=\"button\"]')!;\n    this._updateSortActionDescription(this._sortActionDescription);\n  }\n\n  ngAfterViewInit() {\n    // We use the focus monitor because we also want to style\n    // things differently based on the focus origin.\n    this._focusMonitor.monitor(this._elementRef, true).subscribe(origin => {\n      const newState = !!origin;\n      if (newState !== this._showIndicatorHint) {\n        this._setIndicatorHintVisible(newState);\n        this._changeDetectorRef.markForCheck();\n      }\n    });\n  }\n\n  ngOnDestroy() {\n    this._focusMonitor.stopMonitoring(this._elementRef);\n    this._sort.deregister(this);\n    this._rerenderSubscription.unsubscribe();\n  }\n\n  /**\n   * Sets the \"hint\" state such that the arrow will be semi-transparently displayed as a hint to the\n   * user showing what the active sort will become. If set to false, the arrow will fade away.\n   */\n  _setIndicatorHintVisible(visible: boolean) {\n    // No-op if the sort header is disabled - should not make the hint visible.\n    if (this._isDisabled() && visible) { return; }\n\n    this._showIndicatorHint = visible;\n\n    if (!this._isSorted()) {\n      this._updateArrowDirection();\n      if (this._showIndicatorHint) {\n        this._setAnimationTransitionState({fromState: this._arrowDirection, toState: 'hint'});\n      } else {\n        this._setAnimationTransitionState({fromState: 'hint', toState: this._arrowDirection});\n      }\n    }\n  }\n\n  /**\n   * Sets the animation transition view state for the arrow's position and opacity. If the\n   * `disableViewStateAnimation` flag is set to true, the `fromState` will be ignored so that\n   * no animation appears.\n   */\n  _setAnimationTransitionState(viewState: ArrowViewStateTransition) {\n    this._viewState = viewState || { };\n\n    // If the animation for arrow position state (opacity/translation) should be disabled,\n    // remove the fromState so that it jumps right to the toState.\n    if (this._disableViewStateAnimation) {\n      this._viewState = {toState: viewState.toState};\n    }\n  }\n\n  /** Triggers the sort on this sort header and removes the indicator hint. */\n  _toggleOnInteraction() {\n    this._sort.sort(this);\n\n    // Do not show the animation if the header was already shown in the right position.\n    if (this._viewState.toState === 'hint' || this._viewState.toState === 'active') {\n      this._disableViewStateAnimation = true;\n    }\n  }\n\n  _handleClick() {\n    if (!this._isDisabled()) {\n      this._sort.sort(this);\n    }\n  }\n\n  _handleKeydown(event: KeyboardEvent) {\n    if (!this._isDisabled() && (event.keyCode === SPACE || event.keyCode === ENTER)) {\n      event.preventDefault();\n      this._toggleOnInteraction();\n    }\n  }\n\n  /** Whether this MatSortHeader is currently sorted in either ascending or descending order. */\n  _isSorted() {\n    return this._sort.active == this.id &&\n        (this._sort.direction === 'asc' || this._sort.direction === 'desc');\n  }\n\n  /** Returns the animation state for the arrow direction (indicator and pointers). */\n  _getArrowDirectionState() {\n    return `${this._isSorted() ? 'active-' : ''}${this._arrowDirection}`;\n  }\n\n  /** Returns the arrow position state (opacity, translation). */\n  _getArrowViewState() {\n    const fromState = this._viewState.fromState;\n    return (fromState ? `${fromState}-to-` : '') + this._viewState.toState;\n  }\n\n  /**\n   * Updates the direction the arrow should be pointing. If it is not sorted, the arrow should be\n   * facing the start direction. Otherwise if it is sorted, the arrow should point in the currently\n   * active sorted direction. The reason this is updated through a function is because the direction\n   * should only be changed at specific times - when deactivated but the hint is displayed and when\n   * the sort is active and the direction changes. Otherwise the arrow's direction should linger\n   * in cases such as the sort becoming deactivated but we want to animate the arrow away while\n   * preserving its direction, even though the next sort direction is actually different and should\n   * only be changed once the arrow displays again (hint or activation).\n   */\n  _updateArrowDirection() {\n    this._arrowDirection = this._isSorted() ?\n        this._sort.direction :\n        (this.start || this._sort.start);\n  }\n\n  _isDisabled() {\n    return this._sort.disabled || this.disabled;\n  }\n\n  /**\n   * Gets the aria-sort attribute that should be applied to this sort header. If this header\n   * is not sorted, returns null so that the attribute is removed from the host element. Aria spec\n   * says that the aria-sort property should only be present on one header at a time, so removing\n   * ensures this is true.\n   */\n  _getAriaSortAttribute() {\n    if (!this._isSorted()) {\n      return 'none';\n    }\n\n    return this._sort.direction == 'asc' ? 'ascending' : 'descending';\n  }\n\n  /** Whether the arrow inside the sort header should be rendered. */\n  _renderArrow() {\n    return !this._isDisabled() || this._isSorted();\n  }\n\n  private _updateSortActionDescription(newDescription: string) {\n    // We use AriaDescriber for the sort button instead of setting an `aria-label` because some\n    // screen readers (notably VoiceOver) will read both the column header *and* the button's label\n    // for every *cell* in the table, creating a lot of unnecessary noise.\n\n    // If _sortButton is undefined, the component hasn't been initialized yet so there's\n    // nothing to update in the DOM.\n    if (this._sortButton) {\n      // removeDescription will no-op if there is no existing message.\n      // TODO(jelbourn): remove optional chaining when AriaDescriber is required.\n      this._ariaDescriber?.removeDescription(this._sortButton, this._sortActionDescription);\n      this._ariaDescriber?.describe(this._sortButton, newDescription);\n    }\n\n    this._sortActionDescription = newDescription;\n  }\n\n  /** Handles changes in the sorting state. */\n  private _handleStateChanges() {\n    this._rerenderSubscription =\n      merge(this._sort.sortChange, this._sort._stateChanges, this._intl.changes).subscribe(() => {\n        if (this._isSorted()) {\n          this._updateArrowDirection();\n\n          // Do not show the animation if the header was already shown in the right position.\n          if (this._viewState.toState === 'hint' || this._viewState.toState === 'active') {\n            this._disableViewStateAnimation = true;\n          }\n\n          this._setAnimationTransitionState({fromState: this._arrowDirection, toState: 'active'});\n          this._showIndicatorHint = false;\n        }\n\n        // If this header was recently active and now no longer sorted, animate away the arrow.\n        if (!this._isSorted() && this._viewState && this._viewState.toState === 'active') {\n          this._disableViewStateAnimation = false;\n          this._setAnimationTransitionState({fromState: 'active', toState: this._arrowDirection});\n        }\n\n        this._changeDetectorRef.markForCheck();\n      });\n  }\n\n  static ngAcceptInputType_disableClear: BooleanInput;\n  static ngAcceptInputType_disabled: BooleanInput;\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {NgModule} from '@angular/core';\nimport {MatSortHeader} from './sort-header';\nimport {MatSort} from './sort';\nimport {MAT_SORT_HEADER_INTL_PROVIDER} from './sort-header-intl';\nimport {CommonModule} from '@angular/common';\nimport {MatCommonModule} from '@angular/material/core';\n\n\n@NgModule({\n  imports: [CommonModule, MatCommonModule],\n  exports: [MatSort, MatSortHeader],\n  declarations: [MatSort, MatSortHeader],\n  providers: [MAT_SORT_HEADER_INTL_PROVIDER]\n})\nexport class MatSortModule {}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nexport * from './sort-module';\nexport * from './sort-direction';\nexport * from './sort-header';\nexport * from './sort-header-intl';\nexport * from './sort';\nexport * from './sort-animations';\n","/**\n * Generated bundle index. Do not edit.\n */\n\nexport * from 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